Skip to content

Welcome to MartinRalya.com, home of Yore

Tag Archives: old school

Lesserton and Mor, written by Joel and Jeff Sparks of Faster Monkey Games, is a product that I don’t think has received its due. It’s a fantastic, unique, flavorful, and versatile sourcebook for a premade city and its neighboring open-air megadungeon, and it’s incredibly cool. For starters, just look at this glorious Peter Mullen cover: […]

Tags: , , , , , , , , , , , , , , , ,

I love Judges Guild’s Campaign Hexagon Sub-System for its flavor, random generators, and sandbox utility, and although I’ve finished rolling up sample Campaign Hexagon entries for every book in the series, I saved an “honorary member” for last: Frontier Forts of Kelnore. Hail Caesar The conceit behind these frontier forts is, basically, Rome. In the […]

Tags: , , , , , , , , , , , , ,

When I thought about what I wanted to be able to run on short notice at Go Play NW, if the opportunity arose, DCC RPG was on the list — except I didn’t want to carry the whole rulebook. Having already trimmed the rulebook down to 18 pages, I wondered if I could go even […]

Tags: , , , , , , , , , , , ,

I’m going to be playing Exemplars & Eidolons next week, so I figured I’d better pick up a copy. Because Kevin Crawford is a mensch, it’s free in PDF and cheap in POD. In a nutshell, it’s designed to mash up godlike heroes and old-school D&D adventures. Grab a D&D module, read a few numbers […]

Tags: , , , , , , , , , ,

Thanks to a G+ share, I found myself checking out a 2010 post on Hill Cantons about one of the ways that M.A.R. Barker ran his Tekumel campaign: M.A.R. Barker on Rules Lite. The post is primarily a quote, so I won’t repost the whole thing here. Instead, here’s the business end, an excerpt of […]

Tags: , , , , , , , , , , ,

Thanks to a post by James Aulds over on G+, I got to enjoy reading Chris Hogan‘s mashup of Warhammer Fantasy Roleplay and B/X D&D, a free RPG called Small But Vicious Dog. It’s a flavorful delight. Rules needn’t be dull SBVD presents fun, coherent rules that express the ethos of the game and the […]

Tags: , , , , , , , , , , , , , , ,

My copy of the Planescape Campaign Setting arrived this past weekend, and I had a chance to spend some time looking through it. My first impression is that Planescape packs a punch. What’s inside? The guts are classic 1990s TSR: four saddle-stitched books, four poster maps/thingies, and — somewhat unusually — a GM’s screen. The […]

Tags: , , , , , , , , , , , , , ,

I’ve been noodling some more about running Planescape as a sandbox, and since my copy of the boxed set isn’t here yet I decided to pull stuff off my shelves that seemed like it might be a good fit. Important safety tip, Egon This is dangerous! This is how ideas collapse under their own weight! […]

Tags: , , , , , , , , , , , , , , , ,

Planescape was one of the AD&D 2nd Edition campaign settings that passed me by while it was still in print, but I’ve been curious about it for years. I was thinking about it yesterday when an idea hit me: What would Planescape be like as an old-school, gold-for-XP sandbox? Since I don’t own it and […]

Tags: , , , , , , , , , , , , ,

The Excellent Travelling Volume is a print-only Tékumel fanzine by James Maliszewski, offering up a host of content for Empire of the Petal Throne. James’ work tends to be polished and thoughtfully considered, and that’s a big part of what I like about it. I wanted to see how that translated into a zine, and […]

Tags: , , , , , , , , , , , , ,