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Tag Archives: RPGs

Back in 2015, I came across a Gary Gygax quote I hadn’t seen before — one that resonated deeply with me then, and which still resonates just as deeply 18 months later: Role-playing isn’t storytelling. If the dungeon master is directing it, it’s not a game. I love this quote. It’s a strong stance, and […]

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Back when my group in Utah was playing The Dresden Files RPG, I wanted to try something different than my usual beads or stones for Fate points. I initially considered the official Fate coins: They’re lovely, but also not cheap, and like beads/stones they’re all the same. And then I thought, why not just use […]

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After making a string of phone calls where I needed to spell things for the person on the other end of the line, I decided it was finally time to learn the NATO phonetic alphabet so I could stop doing this: Okay, it’s five, P as in pork chop [shit, now I’m hungry], six, three, […]

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This Adventure Time dice bag rides in my gaming bag every day, just in case. What’s inside? Why, it’s a big ol’ pile of Rory’s Story Cubes! I carry these to every game because they’re one of the most useful improv tools in my GMing toolkit. Here’s my full assortment: That spread includes the following […]

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I have a container fetish. Not a problem, mind you,[1] a fetish. Browsing in office supply stores is dangerous for me. When we moved to Seattle, and everything I owned became, at some point, another fucking thing to haul across the country, I threw out a box full of smaller boxes.[2] I own more dice […]

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At Go Play NW, I played a session of Love in the Time of Seið that I would rank among my top five gaming sessions of all time. Designed by Matthijs Holter and Jason Morningstar, Love in the Time of Seið (the “ð” is pronounced like the “th” in “them,” as I understand it) is […]

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Lesserton and Mor, written by Joel and Jeff Sparks of Faster Monkey Games, is a product that I don’t think has received its due. It’s a fantastic, unique, flavorful, and versatile sourcebook for a premade city and its neighboring open-air megadungeon, and it’s incredibly cool. For starters, just look at this glorious Peter Mullen cover: […]

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I love Judges Guild’s Campaign Hexagon Sub-System for its flavor, random generators, and sandbox utility, and although I’ve finished rolling up sample Campaign Hexagon entries for every book in the series, I saved an “honorary member” for last: Frontier Forts of Kelnore. Hail Caesar The conceit behind these frontier forts is, basically, Rome. In the […]

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Nathan D. Paoletta‘s World Wide Wrestling RPG reminds me of Action Movie World, another tight-premise PbtA game, not because they share a premise but because WWW 100% delivers on its premise (just like AMW). Wrasslin’ My last contact with professional wrestling was in the 1980s, when I used to occasionally watch it as a kid. […]

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I buy a lot of gaming books on Lulu (here’s my list of 85+ recommendations), and I can’t remember the last time I didn’t use a coupon code. Like Steam, Lulu has taught me to never buy anything unless there’s a sale. I don’t know if it’s the healthiest business model, but there’s always a […]

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