When Grant Morrison took over as editor-in-chief of Heavy Metal, beginning with issue #280, I subscribed on the spot.
(Cover by Gail Potocki, one of three variant covers for Morrison’s debut issue.)
I’m a wee bit of a Morrison fan:
. . . and I used to be a regular reader of Heavy Metal back when I was a kid, so putting the two together sounded fantastic to me.
Right off the bat
Here’s an excerpt from Morrison’s introductory piece:
Welcome, one and all, to our jelly-packed Rites of Spring issue – where mighty prehistoric behemoths batter zombie Martian tripods to the bloody pub-sawdust with tree-like, reptile erections while Stravinsky is played at mind-shattering jet-engine volume through the bladder of a screaming helpless pig and STILL those filthy rich squidillionaires in their ermine, crowns, and fancy couture just sit there texting, oblivious to the suffering of performers, audience, and critics alike!
In most cases I’m unfamiliar with the work of the artists assembled between these covers, but I liked the cut of their collective jib and thought they came closest to exemplifying the Heavy Metal spirit as I understand it.
Apart from multi-issue runs of particular stories, and HM regulars like, say, Richard Corben, in the past when I’ve opened up an issue of HM that was generally my experience as well: no idea who these folks are, but their work is awesome and surprising and will likely stick with me. I’ve always loved that about HM.
Is it good?
Yep, it’s good.
It’s a weird mix, as it should be.
Beachhead, written by Grant Morrison, illustrated by Benjamin Marra, and colored by Marra and Tom Forget, opens the issue strong, with over-the-top, jingoistic aliens “conquering” a far-future Earth which appears to be populated only by bacteria.
I also loved Anna Larine Kornum’s A Mind Bomb, which is genuinely creepy and wouldn’t feel at all out of place in an Unknown Armies campaign. Check out this dude, who has bloody plastic bags over his hands and the stubs of what look like angel wings on his back:
The Key, by Massimiliano Frezzatto, is lovely. This little guy lives inside a woman-shaped ship of some sort; to say more would spoil it.
There’s plenty more good stuff in there, too, and much of it is eminently gameable, from turtle-people who grow time-manipulating drugs in sacs on their backs (and are hunted for them) to a rather unusual explanation for why airplanes sometimes go missing.
I didn’t love every story, but that’s true of most media that use this kind of format. On the whole, this issue struck exactly the notes I was looking for, with trippy artwork, unusual self-contained tales, and a stew of stuff for my brain to chew on. If this is a sign of things to come under Morrison’s editorship, I say bring it the fuck on.
I haven’t tucked into issue #281 yet, but it’s waiting patiently for me.
Out now: The Unlucky IslesThe Unlucky Isles
], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.