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Category Archives: Story Games

After running an Urban Shadows campaign for a year, I have a few takeaways to share. One of my starting points with any RPG is “Does it do what it says on the tin?” Urban Shadows very much does what it says on the tin, and it’s a fantastic game. 1. After our group character […]

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With the impending shutdown of Google+ — my primary (and generally only) social network and outlet for gaming chit-chat since 2012 — I’ve been slowly making my way through stuff I posted there which, in hindsight, I should just have posted here on Yore. Some posts stood alone, and should just have been Yore posts […]

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Epidiah Ravachol posted about the Bullwinkle and Rocky RPG the other day (note: in 2014, when I first posted this on Google+), making the point (assuming I’m smart enough to have understood him correctly) that you can design the most cutting-edge game in the world but if you produce it in a context no one […]

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Hot damn is Monsterhearts 2 a good book. (It’s also an amazing game in play, but right now I just want to talk about the book itself.) It’s lean, without an ounce of cruft anywhere on its frame. It’s devoid of blather. This is a bullshit-free presentation honed by years of actual play, design chops, […]

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I love solo RPGs and samurai drama, so I was excited to come across Emanuele Galletto‘s Seppuku: Fury of the Samurai. It’s a short solo RPG (5-10 minutes, depending on whether you write anything apart from your death poem), but surprisingly melancholy and impactful. The only peace my bold but headstrong samurai found was with […]

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I downloaded Levi Kornelsen’s Skinchangers beta, which is free, and holy crap is the list of inspirations right up my apple cart: Werewolf: The Apocalypse and Neverwhere meet Buffy by way of Fate and Apocalypse World . . . yes, please! At first blush, it’s incredibly clever — and I love the minimalist, yet evocative, […]

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I’ve added a couple new books to my list of my favorite free & PWYW RPG products on DriveThruRPG (covering about 3% of the 7,500+ products available) that are both so good that I want to talk about them here. The first is Dead Friend: A Game of Necromancy, by Lucian Kahn, which is a […]

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My online group just wrapped up our second playtesting session of Brad J. Murray‘s upcoming space-fantasy RPG Elysium Flare, and I wanted to talk a little bit about it. The current public playtest draft is v4, available for free on Brad’s Patreon. Background For context: Our sessions are short, and we’re talkative; so far, we’ve […]

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I love sandbox games and urban horror, and at that intersection sits the absolutely stellar PbtA RPG Urban Shadows. I expected Urban Shadows to be good at facilitating sandbox play, but I wasn’t prepared for just how good it is. Since the proof is in the pudding, below is the brief recap of goings-on in […]

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At Go Play NW, I played a session of Love in the Time of Seið that I would rank among my top five gaming sessions of all time. Designed by Matthijs Holter and Jason Morningstar, Love in the Time of Seið (the “ð” is pronounced like the “th” in “them,” as I understand it) is […]

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