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Category Archives: Story Games

Hot damn is Monsterhearts 2 a good book. (It’s also an amazing game in play, but right now I just want to talk about the book itself.) It’s lean, without an ounce of cruft anywhere on its frame. It’s devoid of blather. This is a bullshit-free presentation honed by years of actual play, design chops, […]

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I love solo RPGs and samurai drama, so I was excited to come across Emanuele Galletto‘s Seppuku: Fury of the Samurai. It’s a short solo RPG (5-10 minutes, depending on whether you write anything apart from your death poem), but surprisingly melancholy and impactful. The only peace my bold but headstrong samurai found was with […]

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I downloaded Levi Kornelsen’s Skinchangers beta, which is free, and holy crap is the list of inspirations right up my apple cart: Werewolf: The Apocalypse and Neverwhere meet Buffy by way of Fate and Apocalypse World . . . yes, please! At first blush, it’s incredibly clever — and I love the minimalist, yet evocative, […]

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I’ve added a couple new books to my list of my favorite free & PWYW RPG products on DriveThruRPG (covering about 3% of the 7,500+ products available) that are both so good that I want to talk about them here. The first is Dead Friend: A Game of Necromancy, by Lucian Kahn, which is a […]

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My online group just wrapped up our second playtesting session of Brad J. Murray‘s upcoming space-fantasy RPG Elysium Flare, and I wanted to talk a little bit about it. The current public playtest draft is v4, available for free on Brad’s Patreon. Background For context: Our sessions are short, and we’re talkative; so far, we’ve […]

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I love sandbox games and urban horror, and at that intersection sits the absolutely stellar PbtA RPG Urban Shadows. I expected Urban Shadows to be good at facilitating sandbox play, but I wasn’t prepared for just how good it is. Since the proof is in the pudding, below is the brief recap of goings-on in […]

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At Go Play NW, I played a session of Love in the Time of Seið that I would rank among my top five gaming sessions of all time. Designed by Matthijs Holter and Jason Morningstar, Love in the Time of Seið (the “ð” is pronounced like the “th” in “them,” as I understand it) is […]

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Nathan D. Paoletta‘s World Wide Wrestling RPG reminds me of Action Movie World, another tight-premise PbtA game, not because they share a premise but because WWW 100% delivers on its premise (just like AMW). Wrasslin’ My last contact with professional wrestling was in the 1980s, when I used to occasionally watch it as a kid. […]

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Attending Go Play NW prompted me to rebuild my “go folder” — the games I can run on zero notice, either by grabbing the book (and having everything else in the folder) or because the whole game is in the folder. All of them are self-contained, require no prep from anyone, can be played in […]

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John Aegard has produced some really cool stuff, including two resources that jumped out at me: Jedi Blackbird, a Star Wars hack of Lady Blackbird, and a collection of tips for running a Dungeon World one-shot. Jedi Blackbird Jedi Blackbird is more structured than its inspiration, but only a little. That’s a good thing: Lady […]

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