Planescape makes a hell of a first impression

My copy of the Planescape Campaign Setting (paid link) arrived this past weekend, and I had a chance to spend some time looking through it. My first impression is that Planescape packs a punch. What’s inside? The guts are classic 1990s TSR: four saddle-stitched books, four poster maps/thingies, and — somewhat unusually — a GM’s

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Rerolling hit points, OD&D, and Empire of the Petal Throne

I love hit points. They’re a brilliant abstraction, though often misunderstood, and they work beautifully in play. I double-super-love that in OD&D (paid link), how you roll them for your character is completely open to interpretation. I don’t think that’s been true since the late 1970s, as each edition since has spelled things out much more

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