Categories
DCC RPG Tabletop RPGs

The DCC RPG Quick Start is brilliant

The DCC RPG Free RPG Day 2017 Quick Start is brilliant.

Apart from featuring one of my all-time favorite covers, by Doug Kovacs​​, it includes everything you need to make peasants for a funnel; a fabulous funnel, The Portal Under the Stars; levels 1-3 for all of the classes; and a slightly stripped-down rule set that means you can fit all this plus the rules the GM needs to run it in one 48-page booklet.

But! But. Why have rules for 1-3 and only a 0-level funnel? Because that’s not all: It also includes a new 1st level module, Gnole House, by Michael Curtis​​. So your newly minted crawlers will have plenty to do.

The only thing that could make this better is if it was free. Oh wait, it is free!. (Post-2017 update: It was free on Free RPG Day 2017, now it’s $2. Still worth it!)

The Quick Start is a master class in how to design, package, and present a deeply satisfying and highly functional introduction to an RPG. I can drop this in my bag for a con and be able to run DCC at the drop of a hat. If it gets someone jazzed about the game, I can give it to them. Splendid.

I also want to give a hat tip to Noble Knights Games, my FOLGS, for their one-cent promo program: For every $15 you spend, you can add a one-cent item to your order. That category includes Free RPG Day items, making it my favorite way to acquire them.

Categories
DCC RPG Old school Tabletop RPGs Zines

Zine roundup: The Gongfarmer’s Almanac, issues 1-6

The Gongfarmer’s Almanac is a free, community-created DCC RPG Fanzine — that link leads to the full run in PDF.

If you don’t want to print it out yourself, see this G+ post from Jon Hershberger for other options. I ordered the complete run from him for about $7 — yes, $7 total. (They came stapled but unfolded, and my folding job leaves a lot to be desired!)

I confess that I’m sometimes wary when RPG stuff is free, particularly stuff that’s available in print. On the flipside, I’ve written hundreds of free articles, I make free tools, etc. — free is good! I’m a big believer in free.

In the case of GFA, free is awesome. The Gongfarmer’s Almanac is excellent, made with love by folks who know their DCC, and it’s absolutely worth adding to your collection.

So what’s in there? All sorts of stuff! As I’ve done in past zine roundups, here’s my favorite piece from each issue of GFA:

  • Issue #1: This issue is a strong start to the run, but I have to go with “Gold and Glory Beyond the Grave,” which is all about playing undead PCs (by way of species-as-classes). It’s fucking metal. Want to be a ghost? You can manifest a phlogiston weapon, possess people, and become incorporeal. How about a skeleton warrior? You get a save whenever damage would kill you, and if you succeed you return to life with a few HP. Awesome.
  • Issue #2: Ghrelin, the Demon Lord of Hunger and Starvation, is one hell of a creepy patron. Invocations can ravage the earth or summon wasteland zombies, taint starves the caster and surrounds her with rot, and spellburn can result in gobbets of the caster’s flesh being torn away. Ghrelin would be right at home in Warhammer Fantasy Roleplay’s Old World.
  • Issue #3: Peter Mullen both wrote and illustrated a dungeon in this issue, “The Marvelous Myriad Myconid Caverns,” and it’s a delight. It includes trolls who communicate in Morse code by tapping on the walls, slime that causes earthquakes, a giant spider named Edgar, and a sword, Gorgosaurus, which bites opponents and demands to be fed.
  • Issue #4: I love tables, and Tim Callahan’s “The Crawling Castle of Crumblethorn and Other Architectural Horrors” is a little toolkit for generating weird places using d7 rolls. (It reminds me of The Tome of Adventure Design.) Rolling 5, 2, 4 got me the Hovering Keep of Crystalgrim; a 3 tells me that the place will contact one PC and ask to be “fed” undead; and a final roll, a 2, turned up a covered painting that, if uncovered, can do all sorts of weird things to the PCs. I’d buy a whole book of these.
  • Issue #5: When I started reading OSR zines, one of the first things I thought was, “I wish there was an index for all this great stuff!” Thanks to issue #5, there is, at least for nine (!) DCC zines published through July 2015. It’s really a collection of indexes, one each for the categories you’d expect: monsters, adventures, etc. So useful!
  • Issue #6: Need to make higher-level DCC characters, but don’t want to sacrifice the flavor and joy of the funnel completely? Enter “The Virtual Funnel.” Not only is the funnel part great (make four 0-levels, roll on a harrowing table), but the article also includes a separate 2d5 table for the events that shaped the funnel survivor’s later levels.

Every issue of GFA has the same (awesome!) Doug Kovacs cover, so I want to take a moment to share some of the interior art. Here are several pieces that grabbed me:

Boom, the splash page for issue 1, illustrated by Marc Radle!

(Craig Brasco, I think)

(Michael Bukowski)

(Peter Mullen)

(Mez Toons)

Here’s the download link again: The Gongfarmer’s Almanac. If you prefer print to PDF, print it out or bug Jon and see if he’ll do it for you. I highly recommend this zine!