Tag Archives: Jedo
February 9, 2016 Hexmancer: Procedural Hex Generation System
I needed a simple system for procedurally generating hexcrawl terrain and features, so I made one: Hexmancer. It’s two pages long, including design notes and acknowledgements, and you get to roll funky dice. What it does Hexmancer hexcrawls with your hexes, baby! Hexmancer is designed to procedurally generate a fantasy borderlands/wilderness region in “fantasy Western […]
Tags: Campaign Hexagon Sub-System, fantasy, hexcrawl, Hexmancer, Jedo, Judges Guild, old school, random generators, roleplaying games, RPGs, sandbox, Wilderness Hexplore Revised
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- Posted under Old School, Tabletop RPGs