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Deathskulls Orks Finished miniatures Kill Team Miniature painting Miniatures Tyranids Warhammer 40k

My 2021 and 2022 in miniature painting

In early 2021, I did a year-end retrospective photo for 2020 — the year I got back into miniature painting. I painted 97 miniatures that year, and I had a blast; returning to an old hobby I’d never quite clicked with (it’s complicated) was a perfect lockdown activity.

By contrast, 2021 saw my enthusiasm flagging. I started the year strong, but finished just keeping my hobby streak alive. I didn’t do a year-end photo.

2022 was about the same as 2022. I wasn’t planning to do a photo for last year, either, for pretty much the same reason: I figured it’d be disheartening.

But in December I got back into BattleTech, and also saw how close I was to finishing some killer 40k terrain pieces, and got excited to crank some stuff out. So I finished the year stronger than expected, and that led me to get off my butt and take retrospective photos for 2021 and 2022.

Everything I painted in 2021

In 2021, I painted Deathskulls Orks for my Waaagh!, Moonkrumpa’s Megalootas

I painted 15 models in 2021: two Killa Kans, Skraggit (left) and Stikkit (right); a Deff Dread, Facepeela; my Taurox Trukk conversion, Da Fancy Wun; and a squad of Boyz, Thragg’s Deff Ladz.

2021 was my first time trying an ambitious conversion, mashing together a Taurox with an Ork Trukk; I documented the whole process in a five-post series. (Here’s part one.) 2021 also marked the first time I used green stuff as well as the first time I magnetized any models. (Facepeela’s lower arms are magnetized.)

As I got these minis off the shelf for their photo, it was like seeing old friends. I’m not an amazing painter, but every mini I finished in 2021 brought me joy — and they still do. Skraggit and Da Fancy Wun are two of my favorite models I’ve ever painted.

Everything I painted in 2022

I set out to finish a Kill Team board’s worth of terrain in 2022, and while I didn’t quite get there I came pretty close.

All of the 40k terrain I painted in 2022, plus five Genestealers and a mantis

In 2022 I painted 25 models: 18 pieces of 40k/Kill Team terrain, 6 Genestealers (for Kill Team), and a giant mantis as a Christmas gift for Lark.

Terrain feels all fast and exciting at first, with a big ol’ sprayed-on primer and base coat in one, and a big ol’ wash. And then the details start to add up, and add up, and it’s not a breezy summer morning anymore. But it’s still fun!

I enjoy painting terrain. It’s a great palate cleanser, with big brushes and bold sections and — with the vibe I’m going for — plenty of excuses to weather with gusto.

It was also fun combining two 40k terrain lines, Manufactorum and Mechanicus, into what I think is a cohesive dystopian manufacturing facility. Both incorporate tea/bone and dark red, and I’ve built all my stuff to be durable, interoperable, and still offer a decent amount of customization for layouts and variations.

Here’s a top-down shot showing one possible layout.

Most of my finished 40k terrain

All of the walls/railings on the gantries are placed so that pieces can still connect in a couple places. Ladders are placed and oriented with the same goal in mind. And all the ground-level pipe connection points are tea/bone, so (hopefully) the two terrain sets blend into one another.

I guess technically I’m combining the Munitorum line as well, but those containers, crates, and barrels are so plug-and-play it hardly counts. I do them in colors not present in the other stuff, so they’ll stand out.

I’m glad I got all this stuff out an photographed it. 2021 and 2022 combined didn’t match my output in 2020, but I painted some stuff I’m proud of — and hopefully I’ll get to use it eventually.

And I got a surprise in January: Lark expressed an interest in playing 40k and Kill Team. I’m pretty sure I can cobble together two Kill Teams or two 500-point armies, so if I finish my last few pieces of terrain — a huge gantry/tank combo, another ruined building, a sacred radiator, and some scatter terrain — the two of us could get some games in this year. That would be awesome!

Out now: The Unlucky Isles

The Unlucky Isles [affiliate link], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.
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Deathskulls Orks Finished miniatures Lightbox photos Miniature painting Miniatures Warhammer 40k

Mukkit’s Murda Mob: now a full complement of 3 Killa Kans

I started Killa Kans two and three — Stikkit and Skraggit — back in April, and finished them up on Thursday night. They join Mukkit, my final mini of 2020, to form Mukkit’s Murda Mob, which bring my Deathskulls army up to 591 points.

The Killa Kans kit is incredible — just absolutely packed with modularity and personality — and I had a great time with these two (as I did with my first Kan).

Waaagh!

Since I have a better lightbox now, I figured I’d roll Mukkit in as well and have the whole gang in one photoshoot.

Here’s the whole mob, at what I hope are their golden angles:

Mukkit’s Murda mob, L to R: Stikkit, Mukkit, Skraggit

I crossed my fingers when I painted each Kan a different shade of blue, but now that they’re all in one place I like that effect. In combination with my other units, it looks suitably hodgepodge for Orks.

And here’s each Kan individually:

Mukkit
Skraggit
Stikkit

…And then shots of the whole mob from all four sides.

Head-on
Left side
Rear view
Right side

The space-snail Skraggit is about to stomp on is from an Age of Sigmar kit, the Squig Herd. Wanting to use him prompted me to pose Skraggit mid-stomp, creating Skraggit as a character at the same time. Here’s his close-up:

Squeesh

I made a little slimy trail for him by forming a shallow trough in the texture paint, applying extra Agrax Earthshade to that area, and then skipping it when I drybrushed the rest of the base. It shows up best from above:

Slimy

Next up is my Oldhammer project: 10 vintage ’80s/’90s metal Boyz, include 2/3 of the Goffik Rok band, with a little light kitbashing to bring all their wargear up to a reasonable WYSIWYG standard for 9th Edition. Too rowdy to be led by a Boss Nob, they’re oldsters who don’t play by the rules — and love to play their looted ‘oomie instruments. Their draft name is Deff Metal Mayhem.

Out now: The Unlucky Isles

The Unlucky Isles [affiliate link], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.
Categories
Deathskulls Orks Miniature painting Miniatures Warhammer 40k WIP it good

WIP it good: Ripfist, Skraggit, Stikkit, smoother magnetization, endlessly kitbashing Moonkrumpa

I’ve learned some lessons about drilling, magnetization, and efficient assembly over the past 14 months, and I applied all of them to “Ripfist” Gorg, my second Deff Dread for Moonkrumpa’s Megalootas.

Had I done things this way with “Facepeela,” his build would have gone much more smoothly!

Ripfist the Deff Dread and the two Killa Kans I just finished building, Stikkit (center) and Skraggit (left, about to stomp on an adorable monster snail from the AoS Squig Herd kit)

Drill bullet holes before assembly

Yeah, it works fine afterwards — but doing it first allows me to exert as much force as I like on the piece, while holding it wherever I like, without worrying about breaking an assembled miniature.

Magnetize before assembly, too

Soooo much easier this way! It involves drilling, so the above applies here as well. But working with a single loose piece also means less stuff I might accidentally glue together — and I can clean up the inside of the holes before putting the model together. My first Deff Dread, Facepeela, still has a couple shavings rattling around inside his body.

Ensure cross-compatibility

The whole point of magnetizing my two Deff Dreads (two…so far!) is to enable weapon-swapping one each model, but by matching polarities on both models I can also freely mix and match between them. While building Ripfist, I carefully checked (and re-checked, and re-re-checked, and re-re-re-checked) each magnet against Facepeela and the component of Ripfist that I was magnetizing.

I also paid attention to what went where. So Facepeela has his KMB on the right and Ripfist has his on the left. If I want one of them to have two KMBs, they’re both ready to accept that swap.

Facepeela (painted) and Ripfist’s pieces, ready to check magnet compatibility and get underway (and one of my busiest work area pics to date!)

Trim, clean up, glue

With larger models, I’m in the habit of clipping pieces off the sprue, tidying them up, gluing them, and then starting on the next section while the first section dries. But with the two Killa Kans I just built, I tried clipping 100% of the parts, then sanding/filing 100% of the parts, then gluing the model all at once — and dang, but that’s both easier and more fun!

Ripfist trimmed, sanded, and ready for section-by-section assembly

Moonkrumpa: never actually finished

It’s becoming a bit of a running personal joke that I’m constantly tinkering with Moonkrumpa. This time around the impetus was building the other Warboss in my army, “Bigtoof” Skragga (to get a Morkanaut into my list, I needed two detachments), and this incredible, dynamic sculpt screams Warboss in a way that Moonkrumpa doesn’t.

Even with Moonkrumpa 3.0’s height, banner poles, looted wargear, bulk, and customized base, it isn’t immediately clear at a glance which of the two is my Warlord. Based on an idea I saw on Reddit, I starting tinkering with him again.

Bigtoof (left) and Moonkrumpa (right)

Having done more kitbashing — and a full-fledged conversion — since I first built Moonkrumpa, I’m a bit more confident about it now. My bits box has more stuff in it, too.

This kitbash does mark the first time I’ve significantly altered the silhouette of the original model, and you could certainly argue that I’ve strayed from WYSIWYG wargear by adding a second claw — and I’m not sure how I feel about that! The original Big Mek in Mega Armour mini is bulky, but doesn’t have a huge “wingspan,” whereas — by design — my version sprawls to the top, front, and sides.

It’s not “suddenly, he’s Ghazghkull,” though, and it feels consistent with a rule of thumb I saw on Reddit: Your Warboss should be the largest infantry model in your army. To boot, I can always take the stratagem Da Biggest Boss for 1 CP (making him literally a bigger boss), or give him Super Cybork Body to represent the Killa Kan arm in game terms.

More importantly, it’s a fun kitbash, it brings me joy, and it’s exactly what the Mek leader of a Mek-driven Waaagh! should have going on.

Moonkrumpa 4.0

Now there’s no mistaking who’s in charge here:

Moonkrumpa (left) and Bigtoof (right)

As I was wrapping up this revision and re-kitbash, I looked at the time and realized that I’d been at it for five hours! But I couldn’t have done it all up front, when I first built Moonkrumpa, because I didn’t know as much about Orks, my army, or kitbashing when I started this army. Even though it’s meant more work modifying him after the fact, it’s been a fun process.

Hulkling update!

My bonsai tree, Hulking, dropped a few leaves during his first couple of days with me — which Alysia said was probably just because he was adjusting to the new environment. She was right. After a little adjustment period, not only is Hulkling not dead, he seems to be thriving.

A freshly watered Hulkling

I’ve had to prune new shoots several times, and more are always popping up. I’ve got a little routine for where to place him during the day for the right amount of sunshine, including rotating which side faces the window, and he seems quite content.

Out now: The Unlucky Isles

The Unlucky Isles [affiliate link], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.
Categories
Deathskulls Orks Finished miniatures Lightbox photos Miniature painting Miniatures Warhammer 40k

Final miniature of 2020: Mukkit, a Killa Kan

With an hour to spare, I finished a wild push — a week worth of painting in about two days — and wrapped up my final miniature of 2020: Mukkit, one of the Killa Kans in my Deathskulls Ork army.

This is the best miniature I’ve ever painted. It incorporates everything I’ve learned this year, plus a couple of techniques I haven’t tried before, and it features the best highlights I’ve ever done. (I’m not saying it’s amazing, just frankly assessing it against my output to date.)

Light it up like dynamite

I listened to so much BTS in November and December, often while painting, that it’s only appropriate to lead with a BTS lyric (from “Dynamite” on their album BE).

Mukkit, “leader” of Mukkit’s Murda Mob
Left side (Kan Klaw)
Rear view
Right side (Big Shoota)

Plus a casual shot for good measure:

Ready to do the Macarena

Orks being Orks, the 22 minis I’ve painted so far bring me to a whopping…208 points. Down the road, when I paint my Morkanaut, I’ll get to experience a massive completion bump (+340 points, if memory serves).

WIP it good

I don’t usually combine posts for finished minis with WIP photos, but for Mukkit I did a sort of time lapse — and it turned out to be the clearest and most complete set of photos of my process that I’ve done so far. Mukkit was a genuine sprint, although I didn’t speed-paint him; I just did more painting in fewer days than normal.

12/29

I primed Mukkit on 12/28 and started painting him in earnest on the 29th. I wanted to book him by the end of the year, and it seemed doable.

Primed, scenery washed
Partially base-coated
Texture paint applied

This was my first time painting a larger unit with Citadel’s XL handle (which I just got recently), and it’s night and day compared to holding the base. I can’t believe I waited this long!

12/30

Base complete, base coat done
Touch-ups completed
Washed/shaded

12/31

My first time really pushing for thinner (narrower) highlights

In hindsight, the moment I decided to commit to using thinner lines for my edge highlights heralded a sea change. Now that I know I can paint more delicate highlights, and can see the direct line of improvement from the start of the year to the end, I suspect I’m going to use more thin lines in the future.

Fully highlighted; were this a Blood Angel, I’d be done at this point
Grids in place for my checks

Just imagine a photo of my weathering steps here, because I forgot to take one.

And at 11:00 pm on New Year’s Eve, done!

The lighter blue I used for Mukkit’s Klaw — as part of my unifying theme of every model in this army having one blue hand — doesn’t look as different from the other blue parts as I’d hoped, but it is a bit clearer in person.

The Killa Kan kit is amazing. Every part is swappable between Kans, and many parts are shared with the Deff Dread kit, adding even more customizability. There’s a ton of room to add personality in the assembly stage — and the painting stage is just as fun. These models are silly and dark in just the right measure and mixture, and they’re one of my favorite 40k kits.

Up next is probably one of the two Deff Dreads in my current list; I’ve got a three-armed big dude on my desk, mostly still on the sprue. With three Kans, two Dreads, and a Morkanaut (plus “Ork Terminators,” the Meganobz and Big Mek in Mega Armour), this army is full of what I love: big stompy things.

Out now: The Unlucky Isles

The Unlucky Isles [affiliate link], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.
Categories
Deathskulls Orks Miniature painting Miniatures Warhammer 40k

Killa Kan color guide

Happy new year! I’ve got a little flurry of posts planned, and this one happened to be ready first.

My recipes for Deathskulls Killa Kans are almost identical to the ones I use for Ork Boyz, but with some tweaks and additions at the weathering stage.

  • Deathskulls blue armor/plates: Pick a recipe:
    1. Macragge Blue > Nuln Oil > Calgar Blue > Fenrisian Grey
    2. Kantor Blue > Nuln Oil > Caledor Sky (note this is a base paint) > Teclis Blue
    3. Thousand Sons Blue > Nuln Oil > Ahriman Blue > Temple Guard Blue
    4. Hoeth Blue (note that this is a layer paint) > Drakenhof Nightshade > Hoeth Blue > Blue Horror
    5. Thunderhawk Blue (note that this is a layer paint) > Nuln Oil > Russ Grey > Fenrisian Grey
  • Trademark blue “hand”: Caledor Sky > Drakenhof Nightshade > Teclis Blue > Lothern Blue
  • Metal: Leadbelcher > Nuln Oil > Ironbreaker
  • Dirty metal: Leadbelcher > Agrax Earthshade > Ironbreaker
  • Brass/bronze: Warplock Bronze > Agrax Earthshade > Brass Scorpion
  • Skull decorations: Celestra Grey > Agrax Earthshade > Ulthuan Grey > White Scar
  • Actual skulls: Corax White > Agrax Earthshade > Corax White drybrush
  • Horns: Zandri Dust > Seraphim Sepia > Ushabti Bone > Screaming Skull
  • Pink missile: Screamer Pink > Carroburg Crimson > Pink Horror > Emperor’s Children
  • Misc. wires, lenses, etc.: These are a mix of Averland Sunset, Mephiston Red, Moot Green, and Abaddon Black > Agrax Earthshade > highlighted accordingly with Yriel Yellow, Evil Sunz Scarlet, Moot Green, and Eshin Grey; then add dots of White Scar to the lenses
  • Snail on Skraggit’s base:
    • Body: Screamer Pink > Druchii Violet > Pink Horror > Emperor’s Children
    • Shell: Averland Sunset > Agrax Earthshade > Yriel Yellow
    • Eyes: Moot Green > Agrax Earthshade > Moot Green > White Scar gleam
    • Mushroom stems: Celestra Grey > Agrax Earthshade > White Scar
    • Mushroom caps: Mephiston Red > Agrax Earthshade > Evil Sunz Scarlet
  • Weathering and embellishments: These steps all happen after the rest of the mini is 100% done (including highlights); not every Kan uses all of them:
    • Checks: Macragge Blue and Corax White; I wrote a little guide for these
    • Hazard stripes, missile spirals, “hazard cables”: Averland Sunset and Abaddon Black > thinned-down Agrax Earthshade wash if it feels necessary
    • Battle damage: Pick and choose among these options:
      • Edges: Tiny dot/line of Rhinox Hide > mirror the same shape with a line underneath it of Calgar Blue/Caledor Sky depending on the Deathskulls Blue I chose (Warhammer TV reference video)
      • Bullet holes: Some of the Kan parts come with bullet holes in them; highlight the edges of the hole in the appropriate color (e.g. Calgar Blue), then apply Leadbelcher to make it look like the paint was blown away
      • Dirty chipped edges: Sponge the edge with Rhinox Hide > extremely lightly, and using a long segment of sponge, apply Leadbelcher to the same edge; don’t overdo it or it’ll look like you shat glitter all over the model (see the second segment in this WHTV video, or this one around 11 minutes in)
      • Scratches down to bare metal: Line of Abaddon Black > thin line of Leadbelcher partly overlapping it but also underneath it (Brush & Boltgun tutorial)
    • Built-up rust: In spots where it can accumulate over a long period, such as on and around bolts, apply thinned-down Skrag Brown
    • Verdigris: Nihilakh Oxide
    • Grime: Sponge on Rhinox Hide (I mainly do this on blocks of white and portions of the feet)
    • Caked-on grime: Typhus Corrosion, in moderation, along areas of the feet

On my first Kan, Mukkit, I did dirty metal (Leadbelcher/Agrax) everywhere except the weapon arms and the viewport panel, and plain metal (Leadbelcher/Nuln) on those. I thought that might be a fun effect, as the “working” areas of the Kan would be dirtier in real life, but after all the finishing and weathering steps it’s pretty hard to spot unless you’re looking for it.

Like everything else about Killa Kans, painting them is a hoot. This is one of my favorite 40k kits I’ve built so far.

Out now: The Unlucky Isles

The Unlucky Isles [affiliate link], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.
Categories
Deathskulls Orks Miniature painting Miniatures Painting tools Warhammer 40k WIP it good

A wall-mounted paint rack and some WIP miscellany

Currently working on a few too many Boyz and Gretchin at once, so I’ve been taking breaks to do some assembly.

First up, a Killa Kan:

Mukkit, leader of Mukkit’s Murda Mob

Mechanically, Killa Kan mobs don’t have a leader, so perhaps it’s more apt to say that Mukkit considers himself the leader.

I’ve heard these are terrible units, but damn this is an incredible kit. 100% of the parts are interchangeable, and they ooze character from every rivet. I was going for a sort of “Rarr! Mukkit stomp you!” pose, but wound up with more of a Macarena/posing for a tourist photo kind of deal…and I’m not even a little mad. Love this dude.

Alysia got me an Age of Sigmar Weirdnob Shaman for Christmas, so I spent a couple of pleasant hours today figuring out how to kitbash him into my Weirdboy.

Age of Sigmar Weirdnob Shaman + 40k Ork bits

On the AoS model, I test-fit the cape to see which of my arm swap ideas might work, and I trimmed off the smoke and shaved the spot under it flat. Everything else stayed.

I used the arm from the standalone Mek kit, which I snipped at the wrist; a standard from the Meganobz kit, which I stuck where the smoke used to be; two shoulder pads from the Boyz kit, which I used to camouflage the kludging I did around the smoke; and a jaw plate from the Nobz kit, which I used exactly as Gork (or is it Mork?) intended.

“Warpmek” Nakk, Weirdboy of Moonkrumpa’s Megalootas

As befits a Deathskulls army in general and Moonkrumpa’s Megalootas in particular, “Warpmek” Nakk is both a Weirdboy and a Mek (achieved by taking Da Fixer Upperz for him).

Since I’d destroyed the Mek kit’s clamshell packaging to steal one of his arms, I decided to just slap him together as well.

“Sawfasta” Grunk, Mek

Alysia also gave me a new paint storage solution, a nail polish rack that can swallow 100% of my current paint library. I believe it’s this model on Amazon (not a paid link), and as the reviews show it’s been battle-tested by fellow hobbyists. I can confirm that it does a bang-up job of holding Citadel paint pots.

Nail polish rack = Citadel paint library

I’ve seen folks organize their paints by color, but I alphabetized mine by type instead. I mainly follow GW recipes, so this makes the most sense for my approach. The top row is Technical paint and some non-paints (glue, etc.). The second row starts with shades/washes on the left and then jumps into base paints, which run another full row and the first couple slots of a third. After that come all of my layer paints.

I’ve mounted it with room for a second one, which I’ll need at some point. (I’m currently storing all my backup pots somewhere else.) I loved my previous paint storage solution, but my paint supply had outstripped its slots and I wanted to free up that corner of my desk.

Having started my paint collection back in February with the bare minimum I needed to do parade-ready Blood Angels, it feels funny to be actively using 85-90 paints now.

Happy holidays, merry Christmas, and I hope to be back in a few days with some finished Orks and Gretchin.

Out now: The Unlucky Isles

The Unlucky Isles [affiliate link], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.