I’m not going to go as deep into a self-critique on these as in my previous BattleTech minis post, mainly because most of what I said there stands for these minis as well: they needed shading and I over-drybrushed (and generally not in the right color), but they also show effort and look dandy on the table.
I’ve got multiples of many of these vehicles (like any good tabletop army), so I’m just going to throw up one of each type here.
Enter the box of light
First in the box are these two Games Workshop tanks (from Epic 40K, I guess?), which I used in combined-arms games as 100-ton tanks. It’s been so long that I don’t remember if those were the product of house rules, but whatever the case I do remember having a devil of a time finding BattleTech tanks that felt like they were 100-tonners. These fit the bill.
They’re two of my favorite vehicle minis that I’ve ever painted, and I put a lot of time into them back in the day.
I like these, especially the cheerful green one with his little headlights.
Base coat black, pick out details in red as unit markings, drybrush (waaaay too heavily) in white, and then onto the table! It got the job done. These look pretty rough as a result, though. If I painted them now, I’d figure out what wash to use on black and then drybrush in medium gray rather than white.
The two hovercraft are tiny, and I remember being frustrated by them and putting in the bare minimum to get them table-ready. The little grey missile tank is kind of neat, though.
And to close, these two unprimed beauties — which, I have to say, I’m looking at in a new light now: as possible future painting projects.
I think I was working my way up to the Atlas back when I played BT; it’s such an iconic mech that I didn’t want to mess it up. I should just have painted it!
The Unlucky Isles [affiliate link], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.