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Tag Archives: Fate

My online group just wrapped up our second playtesting session of Brad J. Murray‘s upcoming space-fantasy RPG Elysium Flare, and I wanted to talk a little bit about it. The current public playtest draft is v4, available for free on Brad’s Patreon. Background For context: Our sessions are short, and we’re talkative; so far, we’ve […]

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I’ve got time travel gaming on the brain, and haven’t yet found a time travel RPG that hits exactly the vibe I’m after. Epidiah Ravachol‘s Time & Temp is at the top of my shortlist to play, with the excellent Timeworks setting from Fate Worlds: Worlds in Shadow running a close second. But those both […]

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I’ve had long rulebooks on the brain lately[1], which has been making me think about S. John Ross‘ Risus RPG. Risus makes me happy. It’s also really short. How short? Here’s the first half: …and here’s the second half: Yep, Risus fits on the front and back of a single piece of 8 1/2×11 paper. […]

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Atomic Robo is awesome. You can read all of it through that link, as webcomic. (It’s also available in print.) Written by Brian Clevinger, drawn by Scott Wegener, and colored by Ronda Pattison, Atomic Robo is an angst-free, punchy (and punch-filled), pulpy romp — a comic where “I punch it with SCIENCE!” makes perfect sense. […]

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After posting The Thief, the fourth game I designed, I started thinking about the third, Storylike. I designed Storylike for my daughter, Lark, for New Game Day 2014, and we played it with my wife, Alysia, and our friend Jaben. I came away thinking it probably needed some work, but a year later I haven’t […]

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