I wound up working on a box of Gretchin at the same time as five Boyz (not my usual approach; it’s too many at once!), so they got wrapped up on 12/27 as well.
My usual process is 5 or 6 at once, not sure I’ll do this again!
Do Gretchin know they’re adorable?
Runt-Eata’s Grots (I can’t afford the Runtherd in my current list, so I’ll build him later on)Rear viewCasual shot in natural light
Like the Orks I painted at the same time, these Grots use three different skin recipes (1, 2, and 3 on my current list). I can’t wait to see how this approach looks across a larger force.
Everything I’ve painted in December (so far!)
I love these models, and they’re quick to paint up. Every step feels like it takes about half as long as an Ork Boy, so a box of 10 (excluding the Runtherd) takes about as long as a unit of 5 Orks; that makes doing 10 at a time pretty manageable.
Gretchin color guide
For simplicity, I treat Gretchin just like Ork Boyz, with only one addition:
With these 10 Grots plus 3 small terrain pieces and 11 Orks, December’s tally of 24 models is my new record. I think 16 was my previous record, and the Grots being so small helps a lot here. (And who knows, I might sneak in one more terrain piece this year; I have one that’s pretty close to done.)
Out now: The Unlucky Isles
The Unlucky Isles [affiliate link], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.
I kicked off my Waaagh! by building my Warboss, Moonkrumpa, back in November, and ever since then I’ve been noodling about how to make him more Mek-y and Warboss-y (and whether or not to magnetize his wargear options). This morning things finally shook loose, and I busted out my bits boxes and kitbashed Moonkrumpa 2.0:
“Moonkrumpa” Grutnik, who once krumped an entire moonOrk booty
I used a Killa Kan pauldron, a Blood Angels Dreadnought arm plate and Blood Talon, the light from a Space Marine unit (Dread or tank, I don’t recall), and two boss poles from a Nobz kit. He has to compete with an actual Warboss model (Grukk), so my goal was to make Moonkrumpa unmistakably Da Big Boss — but without meaningfully changing his silhouette, or doing anything that could be taken as modeling for advantage.
Not being able to fit the pauldrons under the sides of the Tellyport Blasta was what sealed the deal on 1) not magnetizing him, and 2) committing to the Kustom Force Field. Now all I need to do is practice a bit more armor-weathering — probably on Killa Kans — and I’ll be ready to prime and paint him!
Over the past couple of weeks, I also built a mob of Lootas, Gark’s Git-Blastas:
Gark’s Git-Blastas getting their parts lined upThe assembled Git-Blastas, with Gark (the Spanner) in the center
Getting their massive backpack/frame/gun jobbies to stay put for gluing was a bit fussy, but apart from that they’re a fun kit. And there are enough bits left over to build Burnas (by adding torsos and legs) or make a nice deposit in the ol’ bits box.
I also assembled my first Gretchin, Runt-Eata’s Grots, who are just fucking adorable:
Not pictured: Runt-Eata, my Runtherd, who I can’t afford to put in this army (because I’d rather spend the points on Mek-y stuff!)So adorbs
I’d normally grumble about the number of mono-pose minis in this kit — three mono-piece Grots and six mono-pose models, leaving just 1/10 with minor posability — but they give you a ton of extra heads and the models are so cute that I don’t even mind. I might mind if I needed to paint more than 10, but even then the heads and paint jobs would provide a decent amount of variation.
The Grots came up at the same time as I was touching up the rest of my first mob of Boyz, Skrudd’s Krumpas, so I decided to break with tradition and paint 15 models at once. They’re actually almost done at this point, so I should be able to book them all this month.
Out now: The Unlucky Isles
The Unlucky Isles [affiliate link], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.