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Tag Archives: old school

In the wake of yesterday’s accusations of harassment, abuse, and sexual assault made by Mandy Morbid and others against game designer Zak S, it’s time to stop separating the art from the artist. I believe and stand with Mandy, Jennifer, and Hannah. Zak S has been a bad actor in the RPG community for too […]

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I spent a good chunk of today installing, configuring, and populating YoreWiki. For now, YoreWiki is my info dumping ground for Bleakstone and other fantasy hexcrawl material. I realized that my false starts and brainstorming files and “master” documents were scattered across multiple folders and Yore draft posts, which made it impossible to find anything […]

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This method for quickly mapping fantasy kingdoms over on Coins & Scrolls is really neat. Start with a blank map, just coastlines. Add dots for major settlements, and color the hexes around them to identify the “core regions” of different counties/duchies. Then roll dice to expand those counties, determine undeveloped regions, and create enclaves. The […]

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Stuart Robertson is right the fuck on the money with this one: As the creator of the most widely used OSR logo, he is legally withdrawing the right to use it on any works containing hate speech (as defined by Canadian law). The thread on Google+ where he made this announcement is epic. If you […]

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I’ve added a couple new books to my list of my favorite free & PWYW RPG products on DriveThruRPG (covering about 3% of the 7,500+ products available) that are both so good that I want to talk about them here. The first is Dead Friend: A Game of Necromancy, by Lucian Kahn, which is a […]

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Reading Rappan Athuk renewed my interest in checking out Swords & Wizardry, and it also made me curious about the differences between S&W Core and S&W Complete.[1] I searched for a simple summary of those differences and kept seeing variations on this: “Core is the 3 LBBs + Supplement I (Greyhawk); Complete is 3 LBBs […]

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While prowling around for a deal on Tome of Horrors Complete I stumbled across this PDF bundle on the Frog God website — the aptly named Superbundle for Swords & Wizardry. It’s broken into 3 tiers: $5, $13, and $25. I love monster books, and in addition to ToHC this bundle includes two others that […]

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This post is a round-up of three things that crossed my path and grabbed my attention, all RPG-related. Gygax on agreement I found this fascinating 1975 Gary Gygax quote over on The Acaeum: “Dave and I disagree on how to handle any number of things, and both of our campaigns differ from the “rules” found […]

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Lesserton and Mor, written by Joel and Jeff Sparks of Faster Monkey Games, is a product that I don’t think has received its due. It’s a fantastic, unique, flavorful, and versatile sourcebook for a premade city and its neighboring open-air megadungeon, and it’s incredibly cool. (Update: And it’s now free in PDF!) For starters, just […]

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I love Judges Guild’s Campaign Hexagon Sub-System for its flavor, random generators, and sandbox utility, and although I’ve finished rolling up sample Campaign Hexagon entries for every book in the series, I saved an “honorary member” for last: Frontier Forts of Kelnore. Hail Caesar The conceit behind these frontier forts is, basically, Rome. In the […]

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