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Tag Archives: roleplaying games

I was noodling about RPG setting material I’ve always meant to read, and I remembered a truly excellent thing: Stephan Michael Sechi, creator of Talislanta, generously makes available virtually ever Talislanta product ever published in PDF, with permission granted to download, modify, and print for personal use only, for free. That’s over 30 PDFs spanning […]

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My Seattle group is coming up on a year of Ars Magica play, using 5e — my first experience with Ars. We’ve played around 20 sessions (I’ve missed a couple, but I’ve been there for 18), covering about a year of in-game time, and I say without hyperbole that I will happily play this campaign […]

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I missed the boat on Chris McDowall​’s Into the Odd, but eventually figured out that I was missing something splendid. It’s out of print, but the PDF is a dandy $8 and I love coil binding, so here we are. Here’s the blurb: “Into the Odd contains everything you need to create a character and […]

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Earlier this month, at Go Play Northwest, I played a game of Traveller Carcosa run by Alex Mayo that really made me want to play more Traveller. It also reminded me to prod my long-simmering, largely unrequited interest in Traveller and see if Mongoose Traveller was still my favorite iteration. I then bumped into this […]

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After I posted about Devil Ghost’s character generator for Classic Traveller, Frank Filz mentioned that he hosts the same generator on his site — and that he’s made it user-configurable. I tried it out, and it rocks. To get a character, just open the generator page. For a new one, just refresh the page. Easy […]

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This Classic Traveller character generator on Devil Ghost is a hoot. The visuals are a perfect match for Traveller, and it couldn’t be easier to use: just refresh to get a new character.[1] Here’s my favorite character I’ve rolled up so far: Just look at this dude: he spent five terms — 20 years — […]

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This post is a round-up of three things that crossed my path and grabbed my attention, all RPG-related. Gygax on agreement I found this fascinating 1975 Gary Gygax quote over on The Acaeum: “Dave and I disagree on how to handle any number of things, and both of our campaigns differ from the “rules” found […]

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I love sandbox games and urban horror, and at that intersection sits the absolutely stellar PbtA RPG Urban Shadows. I expected Urban Shadows to be good at facilitating sandbox play, but I wasn’t prepared for just how good it is. Since the proof is in the pudding, below is the brief recap of goings-on in […]

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Back in 2015, I came across a Gary Gygax quote I hadn’t seen before — one that resonated deeply with me then, and which still resonates just as deeply 18 months later: Role-playing isn’t storytelling. If the dungeon master is directing it, it’s not a game. I love this quote. It’s a strong stance, and […]

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Back when my group in Utah was playing The Dresden Files RPG, I wanted to try something different than my usual beads or stones for Fate points. I initially considered the official Fate coins: They’re lovely, but also not cheap, and like beads/stones they’re all the same. And then I thought, why not just use […]

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