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Blood Angels Space Marines Finished miniatures Lightbox photos Miniature painting Miniatures Warhammer 40k

Turiel, my second Dreadnought

I painted my first Dreadnought, the Librarian Narses, back in April, and it was a lot of fun. Work-wise, he was about somewhere between one model and a five-person squad of Space Marines; I was curious to see how my second one would go.

It felt like it went more smoothly this time around, although with no prospect of a face-to-face 40k game by the end of summer — a real motivator, as it turns out — it still took me a long time to paint him. I finished him on July 19.

Lightbox shots

Turiel, 2nd Company Furioso Dreadnought

Immediately after uploading the photo above, I noticed that I’d forgotten to add the lens flare to the green lenses in his torso. I’ve since dotted that in and re-varnished those two spots (visible in the final shot below).

Right side view, Frag Cannon (I knew I’d be building that version the second I saw it; Rule of Cool, baby!)
Rear view; Blood Angels backpack and Ork scrap debris up front
Left side view, Furioso Claw and Storm Bolter

The kit includes a complete alternate right arm and it seemed silly not to paint that one as well — especially since if I paint it months/years later, the style and skill level (hopefully!) won’t match where I’m at right now.

Spare right arm installed, Furioso Claw and Heavy Flamer

And finally, I’ve learned that while the lightbox is lovely my inexpensive one tends to leave the front of the model a bit shadowy — especially when the figure is a big box like Turiel. So here’s a final shot in natural light.

STOMP STOMP STOMP

WIP shots

Over the course of the 2-3 weeks I spent painting Turiel at a leisurely pace, I tried to remember to snap a few WIP shots.

Base done, lower body mostly done, starting on the upper body
Upper body base-coated
Whole body done, trying on the arms
All arms washed (Narses, on the right, is wearing the spare) and ready for layers

Turiel color guide

I wanted Turiel’s base to stand out from Narses’ base, and to emphasize that Space Marines have fought on Armageddon many times before. While painting it, I decided I liked the idea that the Blood Angels had fought there before and painted the Marine debris accordingly.

Unlike my previous bases, which applied layers only through drybrushing, Turiel’s is a mix of drybrushing and layers/highlighting. Ceramite can’t rust, and Space Marine stuff is just “made better,” so the Flamestorm Cannon and Backpack got the highlights I usually would have applied followed by some drybrushing to make them look (I hope) dusty and weathered — like they’ve languished on the plains of Armageddon for years.

  • Flamestorm Cannon shroud: Warplock Bronze > Agrax Earthshade > Brass Scorpion > Runelord Brass> Dawnstone drybrush
  • Black: Abaddon Black > Eshin Grey > Dawnstone highlight > Dawnstone drybrush
  • Metal: Leadbelcher > Agrax Earthshade > Stormhost Silver > Ryza Rust
  • Backpack: Mephiston Red > Agrax Earthshade > Evil Sunz Scarlet > Fire Dragon Bright > Ryza Rust on metal > Dawnstone drybrush > light Grey Seer drybrush
  • Ork scrap green: Castellan Green > Agrax Earthshade > 50/50 Castellan Green/Moot Green blend drybrush > Ryza Rust > light Grey Seer drybrush
  • Terrain: Astrogranite Debris > Drakenhof Nightshade > Grey Seer (drybrush)
  • Skulls: Corax White > Agrax Earthshade > Corax White drybrush
  • Rocks: Grey Seer > Agrax Earthshade > 50/50 Grey Seer/Corax White blend drybrush
  • Edge: Dawnstone

His body colors are primarily the studio colors (which notably use the Dante/Sanguinary recipe for gold, rather than the mainline Blood Angels version):

  • Red: Mephiston Red > Agrax Earthshade > Evil Sunz Scarlet > Fire Dragon Bright
  • Gem setting gold: Retributor Armour > Agrax Earthshade > Auric Armour Gold
  • All other gold: Warplock Bronze > Agrax Earthshade > Brass Scorpion > Runelord Brass
  • Black: Abaddon Black > Eshin Grey > Dawnstone
  • Gunmetal: Leadbelcher > Nuln Oil > Stormhost Silver
  • Parchment: Rakarth Flesh > Agrax Earthshade > Pallid Wych Flesh > White Scar
  • Magenta: Screamer Pink > Agrax Earthshade > Pink Horror > Emperor’s Children
  • White: Celestra Grey > Drakenhof Nightshade > Ulthuan Grey > White Scar
  • Frag Cannon tubing: Averland Sunset / Macragge Blue / Castellan Green > Agrax Earthshade > Yriel Yellow / Altdorf Guard Blue / Moot Green

My to-build stack includes another walking fridge of death, which I’ll be building as a Death Company Dreadnought so that I can have a full complement of the Blood Angels’ unique Dreads. I love big ol’ doom-walkers, so I’ve also got two Redemptors, a Contemptor, and two “near-Dreadnought” Invictor Warsuits in the queue.

Out now: The Unlucky Isles

The Unlucky Isles [affiliate link], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.
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Blood Angels Space Marines Miniatures WIP it good

Turiel’s scenic base

I love working on miniature bases, creating little landscapes to complement and set off the actual figure, so for my second Dreadnought I picked up some plain 60mm GW bases on Ebay to give me a blank canvas to work with. I gather that a lot of folks don’t love basing, so I figured I’d talk a bit about my process — not because I’m an expert (I’m not!), but because maybe some of that joy will be passed along.

I start by looking at the figure and thinking about their role in the battle on the plains of Armageddon — that’s where all my Blood Angels are fighting, base-wise. Then I dig out my bits box and pick fun stuff that seems like it might work.

Starting to get a good idea of what I’m after here

I test out my ideas on the base, moving stuff around until I can picture a cool finished product in my mind. Then I literally test out some elements — like making sure this upright grate/hatch thingie won’t get in the way of Turiel’s body. I also think about whether I want to add tufts, and how many, so I can leave room for a couple.

Will it fit? It will!

I also make sure to leave some clearance around the figure itself, to give myself room to, you know, actually paint it. I’ve bumped stuff up too close to models on past bases and made things more difficult for myself. Ditto on avoiding the edges, since I like to have room to put texture paint around everything.

Final test configuration

My first Dread, Narses, has prominent vertical elements on the front and back sides of his base. I thought it’d be fun to give Turiel a mostly flat front, but couldn’t resist playing with height in the back.

After I’ve got stuff pretty much how I like it, I trim the nubs, get rid of the mold lines, and glue it all down (plastic glue for plastic, superglue for rocks).

Front view
Rear view
From above

After Turiel’s glue cures overnight, it’s on to painting the debris and then surrounding it all with texture paint!

Out now: The Unlucky Isles

The Unlucky Isles [affiliate link], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.
Categories
Blood Angels Space Marines Miniatures Warhammer 40k WIP it good

WIP it good: Turiel and Judgment

I reorganized my pile of 40k kits and my hobby space, and when I was done the simplest option for keeping things tidy seemed to be building the remaining kits for my current 2,000-point Blood Angels army list.

I started with Turiel, a Furioso Dreadnought of the 1st Company. I also built his alternate arm (Furioso Fist and Melter) but forgot to include it in the photo. He got a plain base to differentiate him from Narses, and to give me a blank canvas for creating a little landscape around him.

Narses and Turiel

From there I moved on to my second 40k tank, the Land Raider Crusader Judgment. This thing is huge!

Judgment next to my Rhino, Relentless

Just as I did with my Rhino, I considered painting the interior but decided to seal it up instead. There’s a ton of detail in there and it’s barely visible through the (totally awesome) front doors — plus, sealing it up gave me some cool spare parts for my bits box, like the engine plate below.

The inner frame

One of my favorite details in the Land Raider kit is that every 13th tread plate is the imperial eagle, so this sentient war machine can stamp the mark of the Emperor on every world where it fights.

For the Emperor!
Starting to look like a proper tank now
Testing out the various hull options

In the photo below, Judgment is almost complete. I’m going to leave the foreground items — the pintle-mounted Multi-melta, the twin Assault Cannon, both sponson Hurricane Bolter elements, the lower sponson housings, and the sponson cameras — unglued and paint them as sub-assemblies. I’m not sure yet if I’ll glue the sponson guns or the pintle gun into place, freezing the entire tank into one immobile object, or leave them as moving parts.

Almost there

It took two full evenings just to build Judgment — and I still have decorations and a hull-top choice to make and add to it. Actually painting this beast feels like at least a two-week task.

After Judgment is assembled, though, it’s on to my final squad, some close-combat Terminators (squad name TBD), and then the two resin characters I currently have soaking in soapy water: Commander Dante and my Chaplain, Arrius.

Out now: The Unlucky Isles

The Unlucky Isles [affiliate link], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.