Making good progress on the manuscript for The Unlucky Isles

I’ve finished my first draft of half the countries in The Unlucky Isles! I also have about 60% of each of the other three countries written up, awaiting all the new material and restructuring I’ve done with the first three, as well as a good chunk of the introductory elements. It’s clocking in at around […]

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Getting back into publishing: Halfbeard Press

After spending 15 months developing Godsbarrow, getting to actually start up a campaign in this setting was the spark I needed to convince me to give publishing another shot. Today I founded Halfbeard Press, the company I’ll be using to publish Godsbarrow material. Halfbeard Press has a logo, an incredibly spartan website, a (currently empty)

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Mastodon is the new Google Plus (I hope)

I’ve set Twitter aside and decamped to Mastodon (specifically, the dice.camp instance), where you can find me as @martinralya. Returning to Twitter during the pandemic made me realize three things: I miss the social connections and serendipitous path-crossings and discoveries that social media can be good at facilitating. I miss Google+ a great deal. As

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Middenglum, part 1: overview, geography, nations, and gods

After roughing in the map and concept for my fifth Godsbarrow region, Middenglum, I tucked into doing proper write-ups Name the region. Middenglum is the colloquial name for a region which encompasses the lawless, sparsely populated western hinterlands of Ahlsheyan and Myedgrith, which in turn bleed into territory claimed by no nation — Middenglum proper,

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