Kids’ board games my whole family enjoys (around ages 4-7)

We like playing board games as a family, and it’s always a fun challenge to find age-appropriate board games that all of us will enjoy. It’s easier to find age-appropriate games that only my daughter, Lark, will enjoy, and we play those, too — but the sweet spot is when everyone is genuinely engaged. Looking […]

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Hexmancer: Procedural Hex Generation System

I needed a simple system for procedurally generating hexcrawl terrain and features, so I made one: Hexmancer. It’s two pages long, including design notes and acknowledgements, and you get to roll funky dice. What it does Hexmancer hexcrawls with your hexes, baby! Hexmancer is designed to procedurally generate a fantasy borderlands/wilderness region in “fantasy Western

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Free one-sheet time tracker for old-school fantasy RPGs

Richard LeBlanc, who produces wonderful, polished old-school resources, just published a free one-page tracker for exploration resources, and it’s glorious. (Here’s the direct download link.) It’s set up to help you keep track of torches, time spent in the dungeon, etc. in one-turn increments, and it includes notes for 0e, B/X, and 1e. This one’s

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Zine roundup: Metal Gods of Ur-Hadad, issues 1-3

Metal Gods of Ur-Hadad (also available on DriveThruRPG; paid link) is a joint production by Wayne Snyder, Edgar Johnson, and Adam Muszkiewicz. Metal Gods is the “DCC is like the best heavy metal album covers” of zines. It’s rarr and gonzo and awesome and rawlished, and I love it. I wish there were more than

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“Rawlished”

I was noodling about zines and the “raw but polished” quality that attracts me to the ones I like best (most recently the DCC RPG zines Metal Gods of Ur-Hadad and Crawl!), and it occurred to me that the portmanteau “rawlished” might actually be useful. It describes a lot of my favorite old school fantasy

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My 51 in 15

Back in January, Epidiah Ravachol issued a fun challenge: Play 51 games in 2015. I paid attention to folks’ posts about it throughout the year, but figured I didn’t have a shot at hitting 51 — it was a busy year. To my embarrassment, I also spent nearly the entire year thinking the challenge was

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