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Adeptus Custodes Miniature painting Miniatures Warhammer 40k

Adeptus Custodes Dread Host color guide and painting steps

There are relatively few Adeptus Custodes units, and from what I’ve seen they all use pretty much the same colors (adapted per one’s shield company) — kind of like Deathskulls Orks. So I have a feeling one main color guide will cover most of my army.

Bases

As ever, I’m using a recipe from White Dwarf 161 (Nov. 2016) for the terrain, and washes/shades are in italics.

  • Terrain: Stirland Mud > Agrax Earthshade > Golgfag Brown drybrush
  • Rocks: Mechanicus Standard Grey > Agrax Earthshade > Celestra Grey drybrush
  • Skulls: Corax White > Agrax Earthshade > Corax White drybrush
  • Nameplates: Leadbelcher > Nuln Oil > Stormhost Silver on the letters only
  • Base rim: Dryad Bark
  • Tufts: Mix of Army Painter highland and mountain tufts

Trajann Valoris has two additional elements on his base:

  • Demon skull horns: Steel Legion Drab > Agrax Earthshade > Ushabti Bone drybrush
  • Stone platforms: Celestra Grey > Agrax Earthshade > Grey Seer drybrush

Custodes

These recipes cover the basics for Dread Host Custodians, and in general they come straight from Citadel (with a few tweaks). I default to Citadel’s Parade Ready steps (base/shade/layer/layer), but with these guys I’m mixing in a bit of drybrushing as well. Gems are a big deal for Custodes, so I’m going to attempt a more realistic and detailed approach on those.

  • Armor: Retributor Armour spray as both primer and base coat > Reikland Fleshshade > Auric Armour Gold > Stormhost Silver
  • Dread Host black:
    • Left pauldron: Abaddon Black
    • Robes: Abaddon Black > drybrush Eshin Grey > very lightly drybrush Dawnstone (follow option two in this excellent Artis Opus tutorial)
    • Weapons: Abaddon Black > Eshin Grey > Dawnstone
  • Dread Host gems: Stegadon Scale Green > Coelia Greenshade > Sotek Green in a crescent from 2 o’clock to 8 o’clock > Temple Guard Blue in a smaller crescent over the Sotek Green area > dot of White Scar at 11 o’clock
  • Dread Host eyes: Sotek Green (note this is a layer paint) > Temple Guard Blue
  • Blades: Sotek Green (note this is a layer paint) > Coelia Greenshade > Temple Guard Blue drybrush on the high points along the flats, plus the edges > Fenrisian Grey drybrush on same areas > dot of Fenrisian Grey on the tip and the power nodules
  • Dread Host pteruges: Celestra Grey > Drakenhof Nightshade > Ulthuan Grey > White Scar > dots of Stormhost Silver on the studs
  • Gloves, weapon grips, and other leather: Doombull Brown (note this is a layer paint) > Nuln Oil > Wazdakka Red > Squig Orange
  • Plumes, tassels, cords: Mephiston Red > Carroburg Crimson > Evil Sunz Scarlet > Wild Rider Red
  • Metal: Leadbelcher > Nuln Oil > Stormhost Silver
  • Armor joints and leg/boot tubes: Abaddon Black > Eshin Grey
  • Parchment: Rakarth Flesh > Agrax Earthshade > Pallid Wych Flesh > White Scar > Eshin Grey for the writing
  • Cartridges: Warplock Bronze > Agrax Earthshade > Brass Scorpion
  • Trajann’s unique elements:
    • Cloak exterior, and his robe: Mephiston Red > Carroburg Crimson > Evil Sunz Scarlet drybrush > touch-up the gold portion
    • Cloak interior: Doombull Brown (note this is a layer paint) > Nuln Oil > Wazdakka Red drybrush
    • Lion pelt: Dot black in for the eyes, nose, and claws; for the rest, it’s Zandri Dust > Agrax Earthshade > Ushabti Bone
    • Feathers: Celestra Grey > Agrax Earthshade > Ulthuan Grey > a few dots of White Scar

Painting notes

The Codex’s guideline for robes (they generally match the shield company’s color, so black or black/white for Dread Host) doesn’t match the lone Dread Host mini pictured in the Codex, whose robe is red outside/white inside. I went with black because it seemed like the better approach for emphasizing that this is a Dread Host force.

I repainted, and then re-glazed, and then repainted (etc.), the first batch of Sentinel Blades several times, including multiple botched passes at freehanding a “crackling lightning” effect, before realizing that I just don’t have the skill and brush control to pull this off. It was becoming a bottleneck and making me not want to finish the first squad, so I went back to basics.

Painting steps

For the early steps, I’m painting my Custodes like I paint terrain, rather than figures — and there’s no touch-up step. That plus doing primer and base coat as one, with no overnight cure time, should make them significantly quicker to paint than my other models.

  1. Assemble: Build all of them at once, then spray them all (rather than having parallel tracks for assembly, priming, basing, and painting on multiple units).
  2. Primer and base coat: Spray the whole mini with Retributor Armour, which also only needs 15 minutes to cure (rather than curing overnight).
  3. Base: As per usual, but apply the texture paint carefully around the feet so that the model is clearly standing atop, not mired in, the terrain.
    1. Base rims: Paint as usual. (I normally do this last, to mark finishing the mini, but with the nameplates in the mix I want some wash in the crevices where the plate meets the rim, so the rims need to be done now.)
    2. Paint the nameplate: Just my usual steps, but extra careful around where the terrain meets the top edge of the plate.
  4. Gold touch-ups: I inevitably get a bit of Stirland Mud on what should be gold, so just fix it up with Retributor Armour. Check for little nooks and crannies that didn’t get hit (or hit hard enough) with the spray, and touch those up as well.
  5. Shade the gold: Wash all the gold areas in Reikland Fleshshade. Doing this now lets me get into all the hard-to-reach crevices without worrying about messing anything up.
  6. Paint everything except gold and gems: Approach this whole process like I do with terrain: with the care of highlighting. I’m not bodging on paint and fixing it in a touch-up step; I’m carefully painting details surrounded by areas that are at a different stage of completion. The goal is to avoid needing touch-ups (or at least needing as many as I usually do).
    1. For Custodian Guards, my order is: black, bronze, silver, blades, eyes, pteruges, tassels/plumes, gloves.
  7. Finish the gold: Highlights, plus any gold touch-ups prompted by the previous step.
  8. Paint the gems: Base coat, shade, highlight, as per usual — but “think like terrain.” These can be simple details; a gem the size of a grain of salt doesn’t need shading, and may not even need a highlight. A bigger gem deserves the full treatment. Keep the flow fast and loose.
  9. Seal: No weathering or decals for these lads, so just my usual Vallejo matte white sealant.
  10. Tufts: As per usual; apply with white glue.
  11. Glue the flight base pegs in place: I did this before sealing, without thinking about it, but this really should be the final step. If I’d sealed the bases first, I could have slathered on my sealant with reckless abandon without needing to carefully avoid the clear pegs.

When I started out, my plan was to batch-paint every step across the entire army. I wound up doing that for priming/base-coating (the gold), bases, and nameplates, but thereafter I switched to working squad by squad — my usual approach. It might technically be more efficient to batch the whole army, but I need the dopamine hit of finishing minis to give me momentum for the next batch. (And I’m not entirely convinced messing with 26 figures at once, all cluttering up my desk on improvised hand-grips, is more efficient…)

I always like to use a new minis project to build on existing skills and knowledge (e.g., painting these Custodians like I learned to paint terrain) as well as learn new ones, balancing the latter with not overwhelming myself and risking burnout. For my Custodes, realistic gem shading and more detailed fancy blades — glazed with the aid of Lahmian Medium, which is new to me — are my stretches. I’m also hoping that a whole army painted without a dedicated step for touch-ups will help me paint more precisely across the board.

Out now: The Unlucky Isles

The Unlucky Isles [affiliate link], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.
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Deathskulls Orks Miniature painting Miniatures Warhammer 40k

Deathskulls Ork base color guide

The other night I painted the rocks on my first Orks’ bases…and realized that after ~9 months painting grey rocks on grey Blood Angels bases, I’d painted these rocks grey. Time for a color guide, and in this case time to test some shading options.

Testing time

First I grabbed a larger rock and primed it.

I got a rock.” — Charlie Brown

The rocks on my Blood Angels’ bases are grey with brown undertones/shadows, and a bit lighter than the lightest part of the landscape. I could see doing my Orks’ rocks as grey, too, but my instinct says to go for a brown that’s lighter and more bleached-out than the underlying landscape. So: Zandri Dust for the base coat.

So next I tried three different shades on my rock — Agrax Earthshade, Reikland Fleshshade, and Seraphim Sepia (in that order, left to right) — with a Screaming Skull drybrush over that:

I got a rok wiv stripes on it.” — Moonkrumpa

Reikland is right out (too red), but I’m torn between Agrax and Seraphim. Agrax matches the terrain better, but Seraphim contrasts with it better. “Contrast without looking dumb” is what I’m after, so I think Seraphim Sepia is the winner.

Update: After washing and drybrushing my first batch of Orks’ landscape, the rocks didn’t have nearly as much contrast as I would have liked. I drybrushed them again in Praxeti White, which is brighter than Screaming Skull, and that did the trick. The guide below uses the correct color.

Deathskulls Ork base color guide

Moonkrumpa’s Megalootas are thundering across dry, flat badlands on some anonymous, soon-to-be-devastated world (washes in italics, as always):

  • Terrain: Armageddon Dust > Agrax Earthshade > Tyrant Skull drybrush
  • Rocks: Pick a recipe:
    1. Zandri Dust > Seraphim Sepia > Praxeti White drybrush
    2. Grey Seer > Agrax Earthshade > 50/50 Grey Seer/Corax White drybrush
  • Skulls: Corax White > Agrax Earthshade > Corax White drybrush
  • Tufts: Army Painter swamp, winter, or both
  • Base rims (edges): Baneblade Brown

I may also randomly vary the rocks, even using grey/brown/white like I did on my Angels, with the idea being that the Megalootas are a much larger force and therefore spread over a wider area with more natural variation in its terrain. Not sure about that yet.

I’m going to keep the ground clutter to a minimum on these guys, so that should mostly cover it.

Out now: The Unlucky Isles

The Unlucky Isles [affiliate link], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.
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Miniature painting Miniatures Warhammer 40k WIP it good

WIP it good: I love working on bases, and the philosophical side of this hobby

They don’t always turn out how I’d hoped, but no matter what I always enjoy working on bases. This whole scenic base thing is still pretty new to me, and I learn something every time I work on one. Yesterday saw Squad Ultio hit the texture paint stage, which ties the whole thing together — sometimes just right, sometimes a bit off the mark.

Just the wash and drybrush on the terrain to go

The only one that didn’t quite work out is the top left Termie, whose base is bisected by a cool bit of blue Imperial scrap . . . which is so flat that it’s almost entirely obscured by the texture paint, and so dark in color that it becomes even more invisible. The rest turned out how I imagined them; tufts will really seal the deal — sometimes they look off until that stage.

The philosophy of miniature painting

Which, as it turns out, is one of the things I find most fascinating about painting miniatures: You have to believe in the potential of a thing that won’t be realized until several steps — and several hours — down the road. Base terrain looks weird until it’s washed; that’s one step. But the scrap looks weird until it’s surrounded by terrain and accented with tufts — and that stuff doesn’t fully come to fruition until the entire model is complete.

I’m not always a confident painter, so I like that the process itself forces me to believe in the groundwork I’m laying — to see the vision of a completed figure I’m happy with during the stages where it doesn’t look great. I find the philosophical side of this hobby as interesting as the actual painting in its own way — like finding joy in painting for the sake of painting, or knowing my own limitations while simultaneously trying to surpass them.

It’s a rich and varied hobby, and I’m really digging it so far.

Also, Narses now has a base coat on his legs.

Sub-assembly one of four down

I’m back to being a bit intimidated by Narses. I’m not sure why! First Dreadnought? First HQ? Largest model I’ve painted in over 30 years? Those all make sense, more or less — but I wasn’t intimidated last week. I don’t know what’s changed.

Out now: The Unlucky Isles

The Unlucky Isles [affiliate link], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.
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Blood Angels Space Marines Finished miniatures Miniature painting Miniatures Warhammer 40k WIP it good

WIP it good: finished two more Marines, basing scraps, color guide

I stayed up late last night putting the final highlights on two more battle-brothers of Squad Karios.

Wrapped up after 11:00 pm, back to these in the morning

Then the dog woke me up at 5:00 am, so I figured I’d start on their decals. Knees: trickier than shoulder pads! But Micro Set and Sol are great, just needed a quick second coat on one knee pad and these were good to go.

Decals done

Then it was on to varnish and Army Painter Frozen Tufts, and now two more sons of Sanguinius are finished!

Three members of Squad Karios

Bits and bobs

My stash of 40k bits was small, so I ordered a few little piles of basing stuff — rubble, scraps of other models, etc. — to jazz up some of my figures.

Scraps and clutter for basing

There’s plenty of room to play with on 40mm Terminator bases, so I added a couple pieces of scrap (and a skull) to these two members of Squad Ultio. Once I work Astrogranite Debris in around them, they should look half-buried in the plains of Armageddon.

Working on bases for Squad Ultio

Blood Angels color guide

Mostly for my own reference, here’s the colors and steps I’m using for every element of a “standard” Blood Angel (shades are in italics; everything after the shade, generally, is a layer paint). This is based on — and almost entirely matches — Citadel’s current “parade ready” paint steps for this chapter.

  • Red: Mephiston Red > Agrax Earthshade > Evil Sunz Scarlet > Fire Dragon Bright
  • Gold: Retributor Armour > Reikland Fleshshade > Auric Armour Gold > Liberator Gold
  • Black: Abaddon Black > Eshin Grey > Dawnstone
  • Metal: Leadbelcher > Nuln Oil > Stormhost Silver
  • Parchment/white cloth: Rakarth Flesh > Agrax Earthshade > Pallid Wych Flesh > White Scar
  • Magenta: Screamer Pink > Carroburg Crimson (skipped on gems) > Pink Horror > Emperor’s Children
  • Eyes: Moot Green > Agrax Earthshade > Moot Green
  • Second Company Yellow: Flash Gitz Yellow

Plus the base:

  • Terrain: Astrogranite Debris > Drakenhof Nightshade > Grey Seer (drybrush)
  • Skulls: Corax White > Agrax Earthshade > Corax White (drybrush)
  • Rocks: Grey Seer > Agrax Earthshade > 50/50 Corax White/Grey Seer (drybrush)
  • Edge: Dawnstone

All paints are thinned with a bit of water, including layers, and at the moment I generally do one coat. I also wash the whole surface on the armor, rather than just the cracks.

For the Emperor and Sanguinius!

Out now: The Unlucky Isles

The Unlucky Isles [affiliate link], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.
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Blood Angels Space Marines Miniature painting Miniatures Warhammer 40k WIP it good

WIP it good: Squad Karios bases turned out fine

After washing Squad Karios’ bases yesterday I was worried I’d screwed them up. Today I drybrushed them: Grey Seer on the terrain, 50/50 Grey Seer/Corax White on the rocks, Corax White on the skulls (all thinned a bit with water.

Squad Karios lining up for a good drybrushing
Drybrushed (top) vs non-drybrushed (bottom)

I probably went too heavy on the drybrushing — my default — but there’s definitely a difference, and a positive one. The drybrushed texture paint now looks like real ground.

My bases vs. the White Dwarf Basing Cookbook
Bird’s eye view

My bases have less artistry to them than the ones in the White Dwarf Basing Cookbook, but “less artistic than the Citadel studio painters” is. . . just reality, right?

What I’m thrilled about is that 1) they don’t look too far off the mark and 2) you can tell exactly which basing model I was going for. Not too shabby!

I’m not totally sold on my choice to use gray rocks on gray ground. They don’t look bad, they’re just hard to pick out of the sea of gray. But brown rocks don’t scream “plains of Armageddon” to me. They sure do pop more, though:

Brown vs. gray
Sandwich

I’m committed to my next two squads already, though: Dolos and Cain both have their rocks already glued down, so they’re getting primed and won’t stay their natural color. But maybe I’ll try painting them differently: still a Grey Seer base coat followed by an Agrax Earthshade wash, but then drybrush them with something like Nurgling Green or a 50/50 Kislev Flesh/Corax White mix.

And I have to remember that painting is a journey, not a destination. By the time I’ve painted 2,000 points of Blood Angels, the difference in quality between my last squad and my first should be noticeable; a bit of variation in how I base them will just come out in the wash.

Out now: The Unlucky Isles

The Unlucky Isles [affiliate link], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.
Categories
Blood Angels Space Marines Miniature painting Miniatures Warhammer 40k WIP it good

WIP it good: Narses assembled, maybe screwed up my base wash

Tonight I wrapped up assembly on Narses, my Librarian Dreadnought.

Narses mostly assembled

This is a really cool kit! I can’t wait to paint this guy.

Narses

Narses is actually still in seven pieces: torso, arms x2, legs, feet x2, base — I’ve carefully balanced him for a photo, but he’s not glued together yet. I’m going to paint him in pieces and I may leave his arms unglued; I want to see if my miniature storage solution, which hasn’t arrived yet, can accommodate him with his arms attached before I make that call.

More basing

After Drakenhof Nightshade wash on the left, before on the right

I can see a difference between these two, but it’s not the difference I was expecting; I may have fucked up here.

The texture paint is pebbly, which makes sense, so I focused on really saturating it with my wash . . . which, as I type it, doesn’t sound like how I’d usually do a wash: drag across the details, letting it naturally sink into the cracks. So far the net effect here look less like a wash and more like I just used a darker texture paint.

It’s not unpleasant — I like the color — but I don’t know if it will add shadows and depth. It looks like I’ve eliminated the mid-tones.

Squad Karios, all washed up

Next stop is drybrushing the ground in Grey Seer, and then the rocks in a 50/50 blend of Grey Seer and Corax White and the skulls in straight Corax White. We’ll see if the finished product turns out anything like what’s in my head and/or what’s in the White Dwarf Basing Cookbook, but I’m not optimistic.

Out now: The Unlucky Isles

The Unlucky Isles [affiliate link], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.
Categories
Blood Angels Space Marines Miniature painting Miniatures Painting tools Warhammer 40k WIP it good

WIP it good: Squad Karios bases, ZEM brushes, Citadel texture paints, Squad Dolos assembled

I know I’m posting a lot these days — I’ve been blogging for almost 15 years: posting twice a day, for one person, is a lot! — but I’m deep in the joy of this extended moment, of being a novice miniature painter falling in love with this hobby. Everything is new for me right now, even little things — like today’s new little things, blending paints and following a basing recipe.

Plus, you know, the whole family is stuck at home — like yours probably is, if you’re reading this around the post date and not years later. Not to make light of the situation, but late February has turned out to be a serendipitous time to get back into painting miniatures.

The larch

Before diving into today’s WIP post, I want to wish everyone reading this well. I hope you and your families are safe and weathering the COVID-19 pandemic as well as possible.

Yore isn’t a news blog, or really a serious blog at all most of the time. It’s a creative outlet, it’s my hobby space, it’s something I work on when it’s fun. I figure you’ve got COVID-19 stuff coming at you from a million angles, so I’m going to keep doing what I do here: talking way too much about miniatures.

Stay safe out there!

Infiltrators, assemble!

After giving myself what I suspect was a glue-induced headache last night, I changed up my assembly routine a bit. Instead of trimming and gluing in small stages, which is more fun, I’m trimming every piece and then assembling them all at once.

The final four Infiltrators

I’m also sticking newly-glued minis in the bathroom with the window open and the fart fan running. So here’s a bathroom shot of Squad Dolos, fully assembled:

Squad Dolos

Sergeant Dolos is front left; the sub-squad leader (pointing hand) is back center. Since my current Blood Angels list doesn’t have room in it for either of the Infiltrators’ special units, the comms guy or the Helix Adept, I had to get a bit creative with the mini that the kit assumes will be the comms guy. (Weirdly, you don’t get the Helix Adept mini in this kit; it’s only in the Shadowspear box, I believe.) I used two Incursor arms, which are included because this kit lets you build either; he’s the sub-squad leader.

ZEM brushes

I also picked up some inexpensive brushes, a ZEM detail set (paid link), since I’m still pretty bad at taking care of my brushes. I’m getting better! But I’m still not great. These are under $2 each, as compared to a $5-$6 Army Painter brush — and available for delivery, which is handy since my family is sheltering in place for who knows how long.

My new ZEM brushes: 0, 10/0, 2, and 3/0

I used the 0 today and quite liked it. It’s got more bristle tension than some of my other similarly sized brushes, which is handy. After a short painting session, though (just skulls and rocks on 10 bases), the tip looked like this:

From what I’ve read, that “tip curl” is a hallmark of cheap brushes in general and cheap synthetic brushes in particular. Still not a bad brush for the price, but I’m now doubting how much I’ll like the finer-tipped ones — since a curl in those can really wreck detail work.

Basing Squad Karios

My first squad has a post tag of its own (they all do; so far that’s Dolos and Cain), in case you want to follow their journey from box of plastic to fearsome painting Space Marine infantry. Today’s step on that journey, now that their primer is cured, is to paint the little rocks and skulls I glued onto their bases and then apply texture paint.

Sergeant Karios, my test pilot

I don’t have a medium gray in my paint stash at the moment, and I want these rocks to be lighter than the texture paint (Astrogranite Debris) but darker than the drybrush color I’m going to use (Grey Seer). So: it’s blending time!

I did a 50:50 blend of Corax White and Mechanicus Standard Grey, thinned it with a bit of water, and went to town.

Rocks: done!

I use a dry palette, so I had to mix up a new batch after about five guys — which is fun, because the little variations in my batches will ensure that my rocks don’t all look like they came from Rocks ‘R’ Us. It tickles me to no end that the best way to get actual rocks to look like they belong with a miniature is . . . to paint them to look like rocks.

Next up were the skulls, in Corax White, followed by a quick Agrax Earthshade wash on them and the rocks.

Rocks and skulls: done

And after that, the texture paint. I gather than Citadel has reformulated this stuff in the past few years, and merged it into their Technical line (it’s no longer actually called Texture), with one of the results being that you can apply it with a brush. But as soon as I opened my pot of it, I was glad I had the Citadel Texture Spreader (paid link): the Astrogranite Debris is a thick, slightly dry paste.

I used the small end of the spreader for all of these. The large end looks ideal for wider bases, but on these I needed the little paddle.

Sergeant Karios

This stuff is fun. Like, really fun. I’m applying it now so I can wash and drybrush without ruining my minis’ legs, but lots of folks apply it last. Using the tiny end of the spreader I was able to manipulate the paint easily enough that I’d have felt just as comfortable doing with a fully painted mini.

After each one, I ran my finger around the edge of the base to corral any loose grit. (Once the whole mini is done I’ll paint the base edges, of course.)

Three down

This paint also feels like cheating. It’s a bit like the magic that occurs when you apply a wash to a base-coated miniature — poof, it suddenly looks a million times better.

Squad Karios, set to dry overnight

Even having not done the finishing steps yet (wash the texture paint > drybrush it and the rocks/skulls > possibly highlight the skulls > add tufts), these are already the best-looking bases I’ve ever done. Miles ahead of my past efforts with just glue and little rocks — and that’s 100% down to this paint. I love this stuff!

That’s probably it for tonight’s hobby session — but damn, this one felt good. As a proof of concept for my “plains of Armageddon” basing recipe, the rocks don’t stand out as much as I’d like — though I’m betting a nice light-colored drybrush will help — but otherwise I’m calling this concept proven. I can’t wait to see what it looks like after the whole process is complete!

Out now: The Unlucky Isles

The Unlucky Isles [affiliate link], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.