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Kill Team Miniature painting Miniatures Tyranids Warhammer 40k WIP it good

Testing Hive Fleet Balaur color schemes

After an evening of assembling Genestealers and thinking about paint schemes, I spent the rest of last night leafing through back issues of White Dwarf for Tyranid content.

My initial idea for Hive Fleet Balaur’s color scheme was the bi pride flag: pink, purple, blue. Along with the symbolism and the colors, I also like that it includes 2/3 of the classic Genestealer colors.

But the more pictures of gorgeously painted Tyranids I looked at, the more I found myself drawn to Hive Fleet Leviathan’s paint scheme: off-white body with unsettling pink undertones, like a snake’s belly; deep purple carapace; and dark red claws/weapons. No surprise from GW, but that is an outstanding color scheme with fantastic contrast and perfectly matched tones.

This gorgeous spin on Kronos on DakkaDakka gave me the idea to try green weapons/claws. A CatgutPainting video on patterned Tyranid paint schemes sold me on mottling, which I first saw on Javier Del Rio’s stunning Hive Tyrant in White Dwarf #463:

Miniature painted and photographed by Javier Del Rio, from White Dwarf #463

So I started pondering making Balaur a splinter fleet of Leviathan, and using Leviathan’s colors as my starting point. GW has done Leviathan at least two ways for their studio paint jobs, so I blended ideas from both of them for the body and decided to test Wraithbone base > 1:3 Screamer Pink:Lahmian Medium shade.

Still thinking about bright colors (something I haven’t yet done for 40k) and wanting to see how that would look next to a vibrant purple carapace (with pink dots/mottling still in my brain) and medium-to-bright green claws, I slapped some paint onto a piece of terrain. (I’ll be repainting this area whenever I circle back to terrain, and conveniently it’s already primed with Wraithbone spray.)

Here’s Wraithbone base coat, the Screamer/Lahmian wash, Xereus Purple, and Warpstone Glow.

Test colors

And here it is with a quick and dirty Screaming Skull drybrush over the body color, bringing the body closer to Leviathan:

Getting closer to “snake’s underbelly” whitish-pink

Now to test out mottling the carapace. I did some research and found that some folks do this with a toothpick or a dotting tool; this Doctor Faust tutorial is a good demonstration of one approach. My kiddo has a stash of dotting tools, so I borrowed a few different sizes.

Small and his buddy Real Small

Here’s a Genestealer Purple base mottled with Genestealer Purple and then Fulgrim Pink, with purple done using the larger of the tools above and pink done with the smaller one:

Mottling

Genestealer Purple isn’t much of a contrast (although for adding depth to mottling, that’s probably good), but Fulgrim Pink sure pops. It’s also clear I’m not good at this yet! But I do like the effect.

I threw Khorne Red into the mix and polled my wife and kiddo, and we all liked both options (red or green) but agreed they each give the model a different feel.

(optometrist voice) Green, or red? One, or two?

The more I look at the toxic green, the more I like it. The Leviathan lineage is clear from the identical body color and the mottled variation on the carapace color, the toxic green (coupled with the mottling) cements Balaur as its own thing, and the whole scheme should contrast nicely with my basing recipe: Stirland Mud texture paint, Reikland Fleshshade wash, Astorath Red drybrush (from the ever-amazing White Dwarf Basing Cookbook in the November 2016 issue).

Out now: The Unlucky Isles

The Unlucky Isles [affiliate link], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.
Categories
Deathskulls Orks Miniature painting Miniatures Painting tools Warhammer 40k WIP it good

A wall-mounted paint rack and some WIP miscellany

Currently working on a few too many Boyz and Gretchin at once, so I’ve been taking breaks to do some assembly.

First up, a Killa Kan:

Mukkit, leader of Mukkit’s Murda Mob

Mechanically, Killa Kan mobs don’t have a leader, so perhaps it’s more apt to say that Mukkit considers himself the leader.

I’ve heard these are terrible units, but damn this is an incredible kit. 100% of the parts are interchangeable, and they ooze character from every rivet. I was going for a sort of “Rarr! Mukkit stomp you!” pose, but wound up with more of a Macarena/posing for a tourist photo kind of deal…and I’m not even a little mad. Love this dude.

Alysia got me an Age of Sigmar Weirdnob Shaman for Christmas, so I spent a couple of pleasant hours today figuring out how to kitbash him into my Weirdboy.

Age of Sigmar Weirdnob Shaman + 40k Ork bits

On the AoS model, I test-fit the cape to see which of my arm swap ideas might work, and I trimmed off the smoke and shaved the spot under it flat. Everything else stayed.

I used the arm from the standalone Mek kit, which I snipped at the wrist; a standard from the Meganobz kit, which I stuck where the smoke used to be; two shoulder pads from the Boyz kit, which I used to camouflage the kludging I did around the smoke; and a jaw plate from the Nobz kit, which I used exactly as Gork (or is it Mork?) intended.

“Warpmek” Nakk, Weirdboy of Moonkrumpa’s Megalootas

As befits a Deathskulls army in general and Moonkrumpa’s Megalootas in particular, “Warpmek” Nakk is both a Weirdboy and a Mek (achieved by taking Da Fixer Upperz for him).

Since I’d destroyed the Mek kit’s clamshell packaging to steal one of his arms, I decided to just slap him together as well.

“Sawfasta” Grunk, Mek

Alysia also gave me a new paint storage solution, a nail polish rack that can swallow 100% of my current paint library. I believe it’s this model on Amazon (not a paid link), and as the reviews show it’s been battle-tested by fellow hobbyists. I can confirm that it does a bang-up job of holding Citadel paint pots.

Nail polish rack = Citadel paint library

I’ve seen folks organize their paints by color, but I alphabetized mine by type instead. I mainly follow GW recipes, so this makes the most sense for my approach. The top row is Technical paint and some non-paints (glue, etc.). The second row starts with shades/washes on the left and then jumps into base paints, which run another full row and the first couple slots of a third. After that come all of my layer paints.

I’ve mounted it with room for a second one, which I’ll need at some point. (I’m currently storing all my backup pots somewhere else.) I loved my previous paint storage solution, but my paint supply had outstripped its slots and I wanted to free up that corner of my desk.

Having started my paint collection back in February with the bare minimum I needed to do parade-ready Blood Angels, it feels funny to be actively using 85-90 paints now.

Happy holidays, merry Christmas, and I hope to be back in a few days with some finished Orks and Gretchin.

Out now: The Unlucky Isles

The Unlucky Isles [affiliate link], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.
Categories
Miniature painting Miniatures Terrain Warhammer 40k

Battlezone: Manufactorum terrain color guide and painting steps

After assembling, priming/base-coating, and doing the initial wash on my Manufactorum terrain pieces, I tucked into the next steps — and realized it was time for a guide to those steps, and the colors I’m using, so that Future Martin can replicate it all on the next batch.

Chipping away at some terrain following the steps in this guide (walls and floors are finished except for weathering; metal, windows, and all small details remain)

Warhammer TV reference videos

My primary guide is an excellent video on painting this exact terrain. I’m mixing in some of what Duncan does in this video about Imperialis terrain, too. For weathering, Duncan covers rust (second half) and Nihilakh Oxide in two other videos.

These videos are a tremendous resource and I love that GW makes them available. There’s no way I could approach the finished quality I want in my terrain without them.

Painting steps

Terrain is a different animal, so it requires different steps in a different order. This looks like a million steps, but it’s really quite a relaxing painting process; I’ve just broken it down, for my own benefit, because the process is different than the one I’ve spent the last nine months employing on my Blood Angels.

From step 2, floors: both have been shaded, and the one on the right has been drybrushed as well

Step 1 basically takes the bulk of the terrain piece — the stone elements — to completion, which is done to avoid messily washing and drybrushing other stuff the wrong colors. Step 2 does the same for the floors, and so on. The final step, number 7, involves weathering that goes back over many of the areas completed in 1-6 — and apart from varnish, it’s genuinely the last step.

Don’t overdo it” is my mantra for most of the steps. It’s easy to want the whole building to look super-grimy at the shading stage — and forget that there’s grime and character still to come, at later stages.

  1. Walls:
    1. Wraithbone spray, primer and base coat in one
    2. Seraphim Sepia wash almost everywhere; err on the side of “everywhere,” not “almost”
    3. Agrax Earthshade pin wash along the “bands” of the pillars, plus randomly anywhere else that would have gotten especially dirty while these buildings were in use (or weathered after they became ruins), notably under doors and junction boxes, as well as along conduits — and throw in some random spots, too
    4. Drybrush all Wraithbone areas with Tyrant Skull, in a circular motion; this is designed to go everywhere
    5. Then a lighter Praxeti White drybrush over that, in circular motions, pressing lightly and just hitting the high points
  2. Floors:
    1. Bung Leadbelcher into the holes in the floor (which hits the pipes and suggests that the floors are metal gratings with a coat of paint over them) > Mechanicus Standard Grey on the flat parts of the floor and the entire underside > Agrax Earthshade > Dawnstone drybrush the flat sections of the floor in circular motions, top and bottom
    2. Paint hazard stripes along the centerline of the floor with Averland Sunset (using 3mm Vallejo hobby tape for masking)
    3. Light drybrush with Celestra Grey on the top and edges, including the hazard stripes (skip the bottom)
  3. Bare metal: Leadbelcher > Agrax Earthshade > Ironbreaker drybrush > Necron Compound drybrush
  4. Red metal (doors, windows, tanks, accents): Khorne Red > Nuln Oil > Wazdakka Red drybrush > very light Squig Orange drybrush
  5. Red pipes: Khorne Red > Nuln Oil > Wazdakka Red drybrush
  6. Bronze: Warplock Bronze > Agrax Earthshade > Brass Scorpion drybrush
  7. Cog Mechanicum:
    1. White: Corax White > Apothecary White contrast paint > Praxeti White drybrush
    2. Black: Corvus Black > Basilicum Grey contrast paint > Eshin Grey drybrush > light Dawnstone drybrush
    3. Eye: Corax White > Khorne Red > Evil Sunz Scarlet
  8. Other little details (wires, etc.): Base coat in a single color (Averland Sunset, Macragge Blue, etc.) and vary these choices across the buildings (especially duplicates!); it sounds like heresy, but these truly don’t need any follow-up coats/layers/etc.
  9. Weathering:
    1. Rust: Thinned-down Skrag Brown > thinned-down Fire Dragon Bright
    2. Verdigris: Nihilakh Oxide in the crevices on bronze elements
    3. Chipping and damage: Sponge on Rhinox Hide, focusing on the blasted edges and torn-away elements, but also randomly putting it everywhere that feels right

This guide is written for the walls, but it applies to the pipes, sacred radiators, and whatnot as well. The only real changes are obvious stuff, like applying the Agrax Earthshade pin wash to different parts of the pipes.

Munitorum Armoured Shipping Containers, crates, and barrels

I based my approach to these on 1) the primary colors I hadn’t used yet, which 2) were available in rattle cans.

  • Shipping containers, crates, and barrels: Pick one:
    • Blue: Spray on Macragge Blue > Nuln Oil all-over wash > Altdorf Guard Blue drybrush > Calgar Blue drybrush
    • Green: Spray on Death Guard Green primer/base coat > Agrax Earthshade all-over wash > Warboss Green drybrush >
    • Grey: Spray on Grey Seer primer/base coat > Agrax Earthshade all-over wash > Ulthuan Grey drybrush > light White Scar drybrush on the high points
  • Skulls: Pick one:
    • Gold: Retributor Armour > Reikland Fleshshade all-over wash > Auric Armour Gold drybrush
    • Silver: Leadbelcher > Nuln Oil all-over wash > Ironbreaker drybrush
    • White: Corax White > Agrax Earthshade all-over wash > Praxeti White drybrush
  • Vox box skull: Warplock Bronze > Agrax Earthshade all-over wash > Brass Scorpion drybrush
  • Vox skull eye, box keypad, container vents, light housings, barrel spigots: Leadbelcher > Nuln Oil all-over wash > Ironbreaker drybrush
  • Light glass: Caledor Sky or Averland Sunset
  • Aquilas: Pick one:
    • Black: Abaddon Black > Eshin Grey drybrush
    • Gold: Retributor Armour > Reikland Fleshshade all-over wash > Auric Armour Gold drybrush
    • Silver: Leadbelcher > Nuln Oil all-over wash > Ironbreaker drybrush
  • Weathering: Mainly on the containers.
    • Rust: Thinned-down Skrag Brown > thinned-down Fire Dragon Bright
    • Bullet holes: Shade them with the rest of whatever surface they’re on, then at this stage just fill them with Leadbelcher
    • Verdigris: Nihilakh Oxide in the crevices on bronze elements
    • Grime and damage: Sponge on Rhinox Hide

I winged it on the green, which isn’t the most logical color combination — but looks like it has seen some shit (which fits my vibe) and is distinct from the green I use for the floors of my Sector Mechanicus terrain.

Out now: The Unlucky Isles

The Unlucky Isles [affiliate link], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.
Categories
Blood Angels Space Marines Finished miniatures Lightbox photos Miniature painting Miniatures Painting tools Warhammer 40k

Closing out a record painting month with Squad Ultio

I painted 16 miniatures in March, a personal record — but I managed to top that number, by one figure, in April!

Last night saw Squad Ultio, my first Terminator unit, through to completion. A big part of my motivation to finish these guys in April was my entry in BGG’s monthly painting challenge; once I added Ultio to that list, I was going to do my level best to finish them.

Incidentally, I looked up the proper first layer color for an Averland Sunset base and it’s not Flash Gitz Yellow (as I’ve been doing on Ork scrap on my bases) but Yriel Yellow, so that’s what I’ve used to highlight my hazard stripes. No other color surprises on these guys.

Squad Ultio, 1st Company, 2nd Squad
Rear view

With their 40mm bases they’re a bit much to try to fit into my tiny lightbox, so here are a couple close-ups of the squad in two parts.

Sergeant Ultio, one battle-brother, and the squad’s teleport homer
Three veteran battle-brothers

Gotta grab an army shot, too. I’m up to 553 points now!

My Blood Angels army as of April 30, 2020

I built my first Blood Angel, Sergeant Karios, on March 10, so this represents about seven weeks of work.

Drinking, writing, and a brush

Along the way, I nearly made a catastrophic mistake:

One of the classic blunders

I also tried a new tool, and a nerve-wracking experiment — both hard to make out given the terrible photo (though easier to spot in the lightbox shots above) — and wrote ULTIO on the banner and BAAL on a pauldron in Gundam marker:

This is a game-changer for future kits

I did learn that if I brush on varnish over the marker, it’s going to rub it out at least partially. I touched up the ULTIO, but it didn’t come out as crisp as it was before. Note to self for next time: dab it on, rather than brushing.

And, as a first follow-up to my long post about brushes, I tried the first of my new Princeton Velvetouch brushes, the 10/0 Liner. After 5-6 hours of layers and highlighting work, the extraordinarily fine tip of this synthetic brush…still looks like it’s brand new.

My new favorite detail brush

That’s incredibly exciting, as I’d despaired at the prospect of finding synthetic brushes that could match the quality of animal hair; these look like they’re going to deliver. Comparing this $3 brush to any of my $1 ZEM brushes, which curled in the first few minutes of use, the price difference is absolutely worth it (although crappy brushes also have their uses!).

I also have two rules for all new detail brushes: no metallic paints, and brush cleaner at the end of every session. (That second rule goes for all of my brushes, now.) Those seem to make a big difference!

My painting queue for May through July is just as ambitious (by my standards) as April’s, with 16 + 1 tank on the docket for May and 17 + 1 Dreadnought + 1 large tank for June. I may not hit them both, but I’m painting for the joy of it and joy doesn’t care what month it is.

Which is good, because as of this post’s publication date my family is on day 50 of pandemic isolation/lockdown, and time has become a meaningless smear of present. Stay safe out there!

Out now: The Unlucky Isles

The Unlucky Isles [affiliate link], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.
Categories
Blood Angels Space Marines Miniature painting Miniatures Painting tools Warhammer 40k

Testing Vallejo primer and two edge highlighting options

I wanted to keep my painting technique fairly consistent across my Space Hulk set so they’d all look similar despite being painted over a seven-year period, but now I’m ready to try some new techniques with my Blood Angels army.

One is a simple switch to a brush-on primer, rather than the spray-on stuff. Another is edge highlighting, likely in combination with drybrushing. I dabbled a tiny bit with highlights on my Terminators and liked it, and I love how it looks on minis I see online. I recognize that my skill as a painter will improve over the course of painting my army, but I want to start out with a baseline that’s likely to stay reasonably consistent over time.

Since I’ve got a pile of old BattleTech mechs just sitting around, I figured I’d bust one out and use him as a test subject.

The Ti Ts’ang is goofy enough that I won’t miss him

Earlier this month I posted about feeling a bit overwhelmed with painting options, and this experiment is a good way to narrow things down a bit: I’m going to try edge highlighting before the wash on one shoulder, and after the wash on the other one.

My guess is that highlighting after the all-over wash will look better. Let’s find out!

First, the primer

I’ve used Armory spray-on primer for every miniature I’ve painted since the 1990s, with mixed results — not because it’s a bad primer, but because it’s a spray primer. They’re sensitive to heat, cold, and humidity, so unless you can spray indoors your “priming year” can be quite short.

So: brush-on primer. I’m trying white Vallejo surface primer (paid link) because it has good reviews. My experience with their matt varnish (paid link) over the past few weeks has been excellent, so I’m expecting the primer to be solid.

One thin coat of Vallejo primer

After a single thin coat, including a follow up with an “empty” brush to pop bubbles and deal with pooling (just like I do with the varnish, and with washes/shades), you can barely see the difference between the primed shoulder pads and the bare metal. I suspect I need to do a second thin coat, but either way I know I should let it cure overnight.

The next morning I could see bare metal in a couple of spots I’d primed, so: too thin. I put on a second coat and left him to cure again.

Two thin coats on the shoulder pads

Then I thought, what the heck: I’ll single-coat the head and sloppily single-coat the ax blades, giving me two more tests in one curing session.

A few hours later I wondered why I was doing a full cure for a paint test — let alone one that’s keeping me from tackling Squad Karios! So I grabbed my Mephiston Red base and Evil Sunz Scarlet layer and went to work.

I came here to kick ass and paint things red, and I don’t know how to kick ass

One thinned Mephiston Red base coat later, here’s how ol’ Ti Ts’ang looks.

Mephiston Red base coat

Right off the bat, this stuff is much easier to paint over than my old spray primer. I don’t know if it’s the nature of spray primer, bad technique (overspraying), or the seven-year gap between priming and painting, but when I was finishing up my Terminators I found myself fighting the pebbly/fuzzy texture of the primer. My money’s on me applying it poorly, but whatever the case it wasn’t fun to work with and it overwhelmed some of the model’s details.

Three primed bits enter

In terms of one coat of Vallejo primer vs. two coats, there’s a clear winner: one well-applied coat.

  • The shoulder pads got two coats, and I can see the primer overwhelming some of the finer lines and details. It’s not awful, but it’s not great.
  • The sloppy single coat on the ax blades left a bubble or two here and there, but smothered no details.
  • The properly applied single coat on the head (no bubbles) didn’t annihilate any details and was just as easy to paint over as the other two areas.

In hindsight I think I forgot to stir the primer for the first coat on the shoulder pads; I distinctly remember stirring it for the head and ax. Eh, my conclusion would hold even if I’d stirred it: two layers of primer plus a layer of paint is too much.

To the Emperor’s highlighting salon, brothers!

First, the pre-wash highlight areas.

From the photo’s perspective: Evil Sunz Scarlet on right ax blade, right half of helmet, right shoulder pad

Evil Sunz Scarlet is subtle. I don’t have GW’s recommended color for a second-layer highlight, Fire Dragon Bright, so I grabbed my closest analog for another experiment: Wild Rider Red, my drybrush color for my Space Hulk Terminators.

From the photo’s perspective: Wild Rider on left ax blade

That’s much less subtle! My line is pretty bad, but even though the paint is notably orange the actual color pops nicely.

Time to shade

Next up is an Agrax Earthshade wash.

Pre-wash, the Evil Sunz Scarlet looked too subtle to my eye. But post-wash, it’s more visible. Still somewhat subtle, but not bad.

But look at the contrast between it and the Wild Rider Red — and between the Wild Rider before and after the wash. The Agrax knocked the orange right out of it, but it still pops noticeably more than the Evil Sunz.

I don’t think he knows about second highlight, Pip

Okay, after a few minutes of drying time it’s the final stage: a single edge highlight on the bits that have been base coated and washed, so I can compare those effects (and the two different highlight colors).

In the head/shoulders photo, the left half — as you look at it, not the model’s left — was highlighted after shading; the right half was highlighted before shading.

Head and shoulders (Evil Sunz Scarlet)

I can see why GW recommends shading before highlighting, and that color combination. Particularly at arm’s length, the post-wash highlighted portion pops more and has clearly been highlighted. The pre-wash side is more muted, and at arm’s length I can’t even tell it has highlights.

Let’s peek at the ax. On the front of the ax, left is post-wash highlighting and right is pre-wash (again, the photo’s right/left). On the back, it’s reversed: left is pre-wash, right is post-wash.

In the photo, the Evil Sunz Scarlet pre/post look about the same. At arm’s length, I can tell the pre-wash side has been highlighted — unlike the head and shoulders — but I still prefer the half that’s been highlighted after the wash.

The back is too orange in both versions. Even though 40k minis — where I’ll be trying out the combo of wash and highlighting I land on here — are pretty over-the-top, this blade looks downright cartoonish. That’s not inherently bad, but it’s not the effect I’m after.

One last data point, since I’ve got a freshly painted Blood Angels Terminator from my Space Hulk set handy.

P3 Khador Red base + Citadel Wild Rider Red drybrush (Terminator) vs. Citadel Mephiston Red base + Evil Sunz Scarlet edge highlight

I prefer the GW-approved color combo to my old one (which I was expecting), and I prefer the edge highlighting to drybrushing. Even though my edge lines suck! That’s something I can work on.

Conclusions

Summing up this whole little experiment:

  • One coat of Vallejo primer, stirred and applied with care
  • Edge highlight my base coat of Mephiston Red in Evil Sunz Scarlet after the Agrax Earthshade wash
  • For crisp edges, like armor plates, I prefer edge highlighting to drybrushing

And hell, I may even take a crack at doing a second finer edge highlight in Fire Dragon Bright, too. Time to paint some Blood Angels!

Out now: The Unlucky Isles

The Unlucky Isles [affiliate link], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.
Categories
Blood Angels Space Marines Miniature painting Miniatures Painting tools Space Hulk Warhammer 40k WIP it good

WIP it good: splitting my time, first Blood Angels model

It hit me that when I finish my Space Hulk minis I might, in that happy glow of satisfaction at finally completing a task I began in 2009, stall out and loose my painting momentum. I decided to start a second parallel hobby track, assembling Blood Angels, so that when my Termies are done I’m already in the middle of my next project.

I kicked this hobby session off by getting these two Termies shaded, since washes take a bit of time to dry.

Noctis and Zael drying after being shaded

Then I broke out my Blood Angels Tactical Squad box, assembled all my Gunpla tools — plus my newly acquired Citadel Mouldline Remover (paid link). I’ve always struggled with mold lines, and this looked like a handy tool to have.

Excluding the hobby knife (I have a couple), my other tools are from this little kit I bought on Amazon (paid link). It’s been a great kit, and the files and buffing board are useful for minis. The only tool I don’t love is the nippers, but unlike Gunpla — where a bad nip will really mess up the look of an unpainted model — it seems like light nip marks will be masked by primer and paint.

The options feel overwhelming

I thought about starting with a grunt in case I made mistakes, but decided to start with the sergeant since he would “flavor” the whole squad: I’ll be naming the squad after him (and naming all my squads, of course).

Oops

Ha ha, this little dangling blood drop was too fragile to survive being trimmed off the sprue with a hobby knife. I thought nipping would mangle it, but in hindsight I should have nipped. Ah well, nothing a quick filing-down can’t take care of. It’s only a priceless heirloom that this thousand-year-old warrior has carried into countless battles, after all . . .

Baby steps

It felt really good to glue his little legs down! A literal first step.

I’m also quite liking the mold line remover. The back of my hobby knife is free, but it’s not curved and it seems like it’d be all to easy to cut myself or accidentally snip off something near what I’m scraping.

I see why people have special clips for this

Compared to the two Deadzone miniatures I started assembling (Huscarl, Captain), which were so poorly sculpted that they prompted me to sell all my Deadzone stuff, this was a great experience. Even though this sergeant is composed of a whopping 14 separate pieces — more than I’ve ever assembled for a single figure — they all went together perfectly, and the whole process was supported equally well by the instruction booklet.

And the reward for using 14 pieces was a staggering amount of customization and a good amount of posability. This is an incredibly detailed model, and having a myriad of choices in how to kit it out was enjoyable.

I’m going by Rule of Cool but also paying attention to the actual 8th edition 40k rules — because while Rule of Cool says this guy would look awesome with a Combi-Melta in one hand and an Assault Cannon in the other, that’s just creating headaches for myself down the line when he can’t actually see table play.

So I picked two weapons that looked cool (but were also valid choices) and test-fit everything before putting glue to plastic. Which was a good idea, because the massive wings on his original right pauldron wouldn’t fit with the Hand Flamer.

Sergeant Karios, Tactical Squad Commander

And with that, I’ve officially started the process of building my Blood Angels army: Sergeant Karios, resplendent in his glorious nipple armor, reporting for duty!

After that I circled back and drybrushed and sealed Zael and Noctis, leaving me just two more Termies to go before Space Hulk is complete.

Ready to rid the space between the stars of heretics
Out now: The Unlucky Isles

The Unlucky Isles [affiliate link], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.