I’ve begun to notice that after the base is done (which I always enjoy), the next two steps — base-coating and touch-ups — often bog me down. I drag my heels with them, and then when they’re done, and I shade the minis, I’ve gotten my momentum back. After that tipping point, it’s a steady, enjoyable journey to a finished unit.
That was true with Squad Zahariel, which was so fussy at first (black on white primer!) but has turned out to be perhaps my best work in 2020. (I finished them on October 22.) These guys feature my best blood drops (which is good, because there are a ton of them!) and my deftest highlights. They’re the best I can turn out at my current skill level.
I’d intended to replicate the studio paint scheme, which has every skull done as ancient bone — and that would have been in keeping with the Death Company. But I forgot and base-coated the skulls gold, so I decided to go with it and finished them out as gold. I like how they turned out — and I had so much fun painting them that I broke a months-long streak of not ordering new 40k minis and procured a second box of Death Company. (Maybe I’ll try bone-colored skulls on them.)
Next up, a pause of sorts: I’m repainting the highlights on Squad Adamo and my Land Raider before finishing the Termies I currently have on my table. It’s going to be worth it.
The Unlucky Isles [affiliate link], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.