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Category Archives: Old School

Over on Against the Wicked City, Joseph Manola posted about colorful versions of classic D&D monsters — from the AD&D 1e Monster Manual. Quick, picture an ogre. What color is it? Now check out its description from the MM: The hide of ogres varies from dull blackish-brown to dead yellow. Rare specimens are a sickly […]

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Lulu has all sorts of great RPG stuff, and I quite like shopping there. I never shop without first Googling whether or not they’re running a coupon, and you can almost always count on at least 15% off. Also nifty: Lulu coupons always come out of their end, not the publisher’s end. Typically, they run […]

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Jason Pitre‘s RPG design worksheet is a nifty tool. It’s available as a free, form-fillable PDF. Each section gives you a number of points to assign to elements of your design, forcing you to 1) prioritize, 2) acknowledge design goals that are present/absent, and 3) think about game design more broadly. Here’s Jason on the […]

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The Excellent Travelling Volume is a print-only Tékumel fanzine by James Maliszewski, offering up a host of content for Empire of the Petal Throne. James’ work tends to be polished and thoughtfully considered, and that’s a big part of what I like about it. I wanted to see how that translated into a zine, and […]

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I’m almost out of Judges Guild Campaign Hexagon Sub-System books to try out, but I’ve saved one of the most fun-looking volumes for today: Temple Book I. (Curious about past entries? Check out all of the “Let’s roll up a…” posts.) Like the rest of the Campaign Hexagon books, the random tables from Temple Book […]

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Over on Monsters and Manuals, David McGrogan (author of the excellent Yoon-Suin, one of the starred recommendations on my big list of RPG stuff on Lulu) wrote a neat post about a rule of thumb for sandbox games: Two Problems for Every Solution. David shares an example from his campaign that explains it well: For […]

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I was poking through Dave Arneson‘s The First Fantasy Campaign[1] the other day and happened across a section I’d never looked at before: Gypsy Sayings & Chance Cards. The sayings don’t mesh well with my GMing style (they remind me of Ravenloft’s Tarrokka Deck, a 2e product revived for 5e), but the Chance Cards certainly […]

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Crawling Under a Broken Moon (also available on DriveThruRPG) is a DCC RPG zine absolutely packed with gonzo post-apocalyptic goodness. Designed, published, and frequently written and illustrated by Reid San Filippo (with other collaborators, depending on the issue), it wears its love of Thundarr the Barbarian (and other iconic ’80s media) on its sleeve, and […]

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Doodle Temple and Gormand’s Larder, both illustrated by Cédric Plante, are two of the coolest gaming books I’ve bought in recent memory. They’re both dungeon generators, but instead of random tables, they consist entirely of Cédric’s beautiful illustrations. And they’re weird. I love weird! Mundane dungeons are boring, and neither of these books will turn […]

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