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Free RPGs Story games Tabletop RPGs

Eaten Away, a 24-hour RPG

I created my first complete RPG, Eaten Away, for the 2012 RPG Geek 24-Hour RPG Contest. It’s a pickup game of zombie horror, no prep required.

I designed Eaten Away on October 15, 2012. After waking up at 4:00 a.m. with a splitting headache, I got the idea for what became the Attrition System at 7:00 a.m. while I was drinking my morning coffee. My first thought was, “Hey, this is pretty neat.” My second thought was, “Shit, my 24 hours just started . . .”

I fleshed it out, decided it was perfect for a zombie horror game — which would also save me some time by sidestepping the need for setting material — and did most of the conceptualization in the car that morning. From idea to playable game, Eaten Away took me about 13 hours to create.

Its inspirations include the countdown clock in John Wick’s Shotgun Diaries, the core mechanic in James V. West’s free RPG The Pool, the toolkit approach to setting creation in Eden Studios’ All Flesh Must Be Eaten, and the construction of free-form dice pools in Margaret Weis Productions’ Marvel Heroic Roleplaying, as well as the safe house concept and narrative arc in the video game Left 4 Dead. The setting and theme were inspired by a range of zombie movies and fiction, but especially by The Walking Dead — both the comic and the TV show, in slightly different ways.

If that sounds appealing, you can download it as a free PDF.

Categories
Books DCC RPG Old school Reading Appendix N Tabletop RPGs

The DCC RPG and a reading list

Part of my inspiration for this project came from my copy of the Dungeon Crawl Classics RPG. The DCC RPG is based on Appendix N, and itself has an Appendix N. In that appendix is this picture of all of the Appendix N titles the author, Joseph Goodman, read before and during the time he worked on the game:

I saw that picture and immediately thought, Holy shit, that looks like fun. As inspirations for Reading Appendix N go, this one played a big role. Something about not only reading all of those books, but also tracking them all down, hit me somewhere primal. “Book + collection” goes straight to my rat-brain.

Joseph also proposed the same common-sense guidelines I’m following for this project: Read everything listed by title or series, and pick a representative work where no title/series is listed. While I didn’t crack open the DCC RPG to use as a template for Reading Appendix N, I’m sure Joseph’s guidelines helped frame the whole project in my mind. Some of the books he picked I followed his lead on, some we both chose independently, and some don’t overlap at all.

The DCC RPG

The DCC RPG is awesome and well worth checking out; here’s the Amazon link (paid link). Even if you never play it, the amount of amazing old school artwork it boasts is worth the price of admission.

An Amazon Listmania! list

I’m not the first to post an Appendix N reading list online — something I’m going to do shortly, having spent several days working on it. This Amazon Listmania! list (paid link) was inspired by the DCC RPG, and appears complete.

I’m in favor of any effort to spread the word about Appendix N, but that list isn’t exactly the kind of tool I need. It’s not in a useful order, doesn’t list individual works by title, doesn’t provide notes or other extras, and doesn’t explain the thinking behind the personal recommendations the list creator made.

I’m also not the first person to undertake reading Appendix N (and I certainly hope I’m not the last!), and that’s fine by me. What I’m trying to do here on Yore is tackle this project in a way that’s useful and interesting to others as well as enjoyable for me. Where a tool exists — like the above list — that’s less than ideal, I aim to build a better one. Stay tuned for my Appendix N reading list, which should go up shortly!