I’ve been watching the race between my two most-used paint pots, Mephiston Red and Astrogranite Debris, to see which one would have the honor of being the first one to expire in service of Sanguinius…and it was the texture paint!
Battle-brother Astrogranite Debris’s loyal service provided terrain for 33 Space Marines, 1 Dreadnought, and 1 little teleport homer — over half of my current army. That seems like a pretty solid performance.
Squad Amedeo and Chaplain Arrius
In the course of using up that texture paint, I finished my Sternguard Veterans, Squad Amedeo, and my Chaplain, Arrius, on June 12th.
I have some WIP photos for these guys, but I’m going to forego them. It’s already been some time since I posted, and WIP when it’s really “work in progress, like, weeks ago” doesn’t hold the same appeal.
Wrapping up these lads brings me to 884/2,000 points — although given my current painting pace, point values may all change due to 9th Edition before I finish!
My Sanguinary Guard and Commander Dante are up next.
On Saturday, I wanted to work on another character. As chance would have it I was just about to paint the black elements on my Sternguard, so I fired up my Chaplain, Arrius, and figured I’d paint everything but black — his dominant color — so he’d be in sync with the veterans.
I love this mini, and while I found resin to be a pain in the ass my guess during the assembly process was correct: That pain faded once I started painting him. It’s such a great sculpt!
I was feeling a bit down, and also a bit out of it, on Saturday — so much so that I completely forgot I always paint bases first. Nothing on his legs would make it risky to drybrush around them, so I wrapped up his non-black colors and switched gears.
As I gain confidence as a painter, I’m also going off-book more often. I love his studio paint scheme, but that’s not a Blood Angel. (I mean, intentionally so; he’s a “generic Chaplain” by design.) I gave him a Blood Angels backpack, but he needed a bit more to tie him into the chapter; I figured a red knee pad with a chapter symbol would do the trick. He also has black armor, which means black suit gaskets aren’t going to read well — not to mention a mix of red elements that need definition and separation.
Which means it’s color guide time!
Chaplain color guide
Black: Abaddon Black > Eshin Grey > Dawnstone
Bone and parchment: Rakarth Flesh > Agrax Earthshade > Pallid Wych Flesh > White Scar
Metal and piping: Leadbelcher > Nuln Oil > Stormhost Silver
Armor gaskets: Mechanicus Standard Grey > Nuln Oil > Dawnstone
Leather and piping: Screamer Pink > Carroburg Crimson (skipped on gems) > Pink Horror > Emperor’s Children
Eyes and tubing: Moot Green > Agrax Earthshade > Moot Green
Book cover: Khorne Red > Agrax Earthshade > Wazdakka Red > 50/50 blend of Wazdakka Red/Kislev Flesh
Knee pad, gems, purity seal wax: Mephiston Red > Agrax Earthshade > Evil Sunz Scarlet > Fire Dragon Bright
Other hobby work swirling about
I also looked at my painting queue for May and decided I wanted to make my stretch goal the Sanguinary Guard — as planned — but that doing Dante and the Sanguinary Ancient (with his massive banner) might be too much of a stretch. Still, having primed Dante, I figured I’d take him through basing.
…And get the Guard and Abaoz through basing as well, so I’d be covered no matter what.
I put in less hobby time than I thought I would this weekend, doing more other stuff instead, but kept my hobby streak up — Monday was day 93! — and laid the groundwork for what comes after my Sternguard.
Wrapping up the Chaplain and Squad Amedeo should definitely be doable before the end of May, and really going beyond that — 1x Rhino, 11x Marines — was a stretch anyway. But I won’t discount the possibility that a couple of banner painting nights sneak in, say, all of Squad Remiel by May 31, either. It happened last month, after all!
With Squad Dolos finally painted, it’s time to get my Sternguard, Squad Amedeo (1st Company, 3rd Squad), up on the painting handles! As always, I’ve completed their bases already (except for varnish and tufts, of course), and I’ve dabbed a bit of paint on them whenever I had extra on my palette.
One of the things I love about Blood Angels heraldry is that they use helmet color to indicate battlefield role — yellow for fast attack, blue for heavy support, gold for veterans, etc. — which looks great, provides variety, and is just sort of neat. (I also love that, in addition to regarding the Codex Astartes as a set of loose guidelines, they also break their own rules — like having Terminators eschew gold helmets for plain old red.) So when I built my initial army list I tried to squeeze in all of the special colors.
The battle-brothers of Squad Amedeo are my first foray into colorful hats. I love painting gold! And they’re going to drip with so much gold.
So, so much gold.
Although one thing I learned from painting Squad Ultio was that it’s also fun to lean away from gold, even when it’s my first instinct. Mix in some white, some silver, and some black where I might otherwise have put gold — and give each model a loose little theme based on those color choices. So while Squad Amedeo is going to get its fashion sense from the imperious, bling-loving Sergeant Amedeo, there will be some other colors in the mix as well.
I’m also diverging a bit more than usual from the studio paint scheme, as I’m not sure how to do the gold fabric (nor whether I’d like it), white on red doesn’t feel right for them, and I’ve probably used rather a bit more gold overall.
This was one of my favorite squads to assemble, and so far they’re an absolute joy to paint. They’re detailed without being fussy, with nice separations between their elements, and I just love them. I made great progress last night, laying down base coats in every color except Mephiston Red, Abaddon Black, and whatever I go with for their incidental wires and whatnot.
I wanted to improve my force/plasma blue paint jobs, so I did a bit of poking around and found a GW recipe I like: Caledor Sky > Drakenhof Nightshade > Temple Guard Blue > Baharroth Blue (as seen in my Narses color guide). With 3/4 of those now ordered but not yet arrived — meaning I can’t finish Narses’ base coat, which includes those colors for his Force Halberd and eyes — I spent the weekend bouncing back and forth between him and Squad Ultio.
First up was the little teleport homer, which was a fun warm-up figure. I don’t remember even consciously doing a figure as a warm-up before, but now that I’ve done one I like the concept.
I used this illustration on the 40k wiki as my template, but made the lamp a cheery green and skipped the second light (at least I think it’s a light?). My paint library isn’t that deep yet, as I tend to buy colors I need/think I’ll need rather than stocking up on everything — so for the green, I just used a 50/50 Moot Green/White Scar blend for the layer.
I also got Squad Ultio’s bases completely done (except for tufts, of course) — and I love being able to use the same Citadel painting handles for 40mm bases that I use for 25mm and 32mm.
I think of my minis as halfway done when I reach this point. It’s not accurate — the remaining “50%” is more than 50% — but it feels accurate. To reach this point I had to clean up their mold lines, assemble them, partially base them, prime them, and then finish basing them (texture paint, base coat, wash, drybrush). And those steps include at least three overnight curing/drying stints: glue, primer, texture paint. By that point a nice head of steam has been built up — the rest of the figure feels inevitable!
It hit me on Friday night that since there’s more than one Space Marine worth of painting work in Narses, and since I’m painting him in sub-assemblies, I should just finish each part separately — as in, not base coat them all, then wash them all, and so on, but take each one through to highlights on its own.
So I started with his legs. It looks like if I do the single-color underside of his upper body next, I might be able to glue the waist joint and then be painting an actual Dreadnought rather than his component parts. Which sounds like fun.
This is the first time I’ve been really happy with my first layer on parchment. And when the second layer and text (squiggles) were done, I was happy with those, too — I’m learning!
Once I added the chapter decal and highlighted the black piping (which I forgot to do before taking the photo above), I shaded and highlighted the underside of Narses’ upper body and glued his waist joint. That glue cured overnight from Saturday to Sunday.
I checked beforehand to make sure I had unencumbered access to the rest of his upper body when it was in place before adding the glue, and there’s plenty of room for me to work. Now it will feel like I’m painting a figure!
On Sunday we spring-cleaned the house and I didn’t really feel like painting, so I decided to do some assembly instead. I was planning to build my Sanguinary Guard so they’d be ready for painting on May, but when I checked the kit vs. what I’d specced out in BattleScribe I realized that the kit didn’t come with the five swords I’d planned on; rather, it includes three swords, two axes, and a Power Fist.
I know my 2,000-point army will probably get rebuilt after I get to play my first game — whenever the pandemic is over and going to my local 40k venue is a thing again — but psychologically it’s important to me that I’m working toward a specific army, WYSIWYG, that’s game-legal. I have a huge backlog that will give me lots of flexibility in future army lists, but for now I’m building towards one specific list.
So my choices were 1) Ebay a couple extra SG swords, or 2) tweak my list. I went for #2 and spent a couple of happy hours playing with different options.
Two of my goals while assembling my initial list were to build 100% of each kit (so if it comes with 10 models, build a 10-man squad) and to field no duplicate units (there’ll be plenty of time to paint more identical squads down the road). But I realized that one of those was going to have to go to make a tweaked list work, so I decided to cut Squad Dolos — my Infiltrators — in half.
They’re great sculpts, but not all that diverse in appearance; I’ll use the other five down the road, but I don’t mind setting them aside. Freeing up half their points let me kit out my Land Raider a bit differently, give my Assault squad sergeant an Eviscerator — and add a squad of Sternguard Veterans. I got so excited looking at all their cool bits that I decided they’d be Sunday’s assembly project.
As always, I started with the sergeant and let the character of the squad flow from him. This kit comes with an incredibly badass “one hand on the hilt of his power sword” pose for the sergeant — an easy choice! Thus was born Sergeant Amedeo.
In my quest to bling him out as much as possible, giving him two shoulder pads with wide rims, hoisting his Boltgun, and adding the crest to his helmet, I inadvertently made it almost impossible to squeeze his head in there. I wound up having to swap out his left pauldron for a more subdued model to get everything to fit. He looks like he’s staring imperiously across the battlefield, which feels appropriate for a kit with a very “Roman centurion” feel to it.
From there, it was a fun evening of finishing out the rest of the squad. I love this kit! It’s loaded with details and extra bits (like belt bandoleers of Boltgun ammo and grenades) , and with the addition of the Blood Angels Upgrade Kit shoulder pads they feel right at home in my growing strike force.
After Sergeant Amedeo, the battle-brother on the far left was my favorite to build. I tried to make it look like he was mid-motion, having just drawn his combat knife, about to launch himself off a rock and into the fray. The right arm was intended to hold a strapless Storm Bolter, but it works just as well for one of the Sternguards’ special Boltguns with its strap swinging out to one side.
I wrapped things up by doing the first round of basing on all of them, so that they’d be ready for priming after curing overnight. Which means at the moment May should look something like this:
Finish Squad Ultio and/or Narses, if any of them aren’t done yet
Paint Squad Dolos, 5x Primaris Infiltrators
Paint Squad Amedeo, 5x Sternguard Veterans
Build and paint a Rhino
I’m especially excited to take what I’m learning from painting Narses and apply it to my first 40k tank — and the Rhino is just such an iconic design.