Deepnight Revelation campaign: half-formed thoughts and notes (no spoilers)

I stumbled across the epic Mongoose 2e Traveller campaign Deepnight Revelation [paid link] in an RPGnet thread about the campaign. It sounded amazing: a 20-year mission into unexplored space at the helm of one of the most powerful starships in the galaxy, with the players running the command crew. So much of this is like […]

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Traveller generators: worlds, systems, sectors, subsectors, and Mongoose 2e characters

I’ve posted about Traveller generators before here on Yore, but I’ve also used one or two I’ve never posted about — and recently found a great Reddit list of even more generators that were new to me. Time for a round-up! My brain is in Mongoose Traveller 2e [paid link] mode at the moment, but

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Mongoose Traveller system and sector generator

neuzd offers a dandy Traveller system generator for 1st edition Mongoose Traveller (paid link), and it’s free. What makes it so dandy? For starters, it’s dead simple: click link, get system. The abbreviations for bases and trade codes appear on every output screen (you’ll have to reference the rules, or the web, for the UWP and

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Traveller’s literary sources

Thanks to the inimitable Alex Schroeder, I followed a link to this excellent 2005 essay by Michael Andre-Driussi: Deciphering the Text Foundations of Traveller. Here’s Driussi’s thesis: “The creators of CT wanted the anarchic, amoral, and violent adventure of fantasy role playing translated into a science fiction setting. They also wanted a kind of science

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Frank Filz’s excellent Classic Traveller character generator

After I posted about Devil Ghost’s character generator for Classic Traveller, Frank Filz mentioned that he hosts the same generator on his site — and that he’s made it user-configurable. I tried it out, and it rocks. To get a character, just open the generator page. For a new one, just refresh the page. Easy

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