Building the Unlucky Isles: “The Region,” part two

This morning in the shower it hit me that in a region called “the Unlucky Isles,” with six kingdoms, only three of those kingdoms were fully contained within the Isles (the other three stretch off the map) — and one of those is “fantasy Switzerland.” Would that generate enough local conflict to fuel adventures? But

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Building the Unlucky Isles: “The Region,” part one

In yesterday’s post I sketched out some high-concept stuff about Godsbarrow, and having finished Worlds Without Number‘s “The World” steps I’m moving on to “The Region” — the slice of Dormiir called the Unlucky Isles. As with the first Dormiir post, large portions of this one are pretty raw — more or less straight from

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Dormiir, also called Godsbarrow: worldbuilding using Worlds Without Number

Earlier today, a chance comment on RPGnet alerted me to the release of Worlds Without Number ([paid link]; there’s also a free version of the game [paid link]), Kevin Crawford’s fantasy version of Stars Without Number ([paid link]; and again, there’s a free SWN [paid link]), which I immediately bought. That in turn led me

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Coins & Scrolls on fast kingdom mapping

This method for quickly mapping fantasy kingdoms over on Coins & Scrolls is really neat. Start with a blank map, just coastlines. Add dots for major settlements, and color the hexes around them to identify the “core regions” of different counties/duchies. Then roll dice to expand those counties, determine undeveloped regions, and create enclaves. The

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Trollworld is rad

When my Tunnels & Trolls (paid link) hardcover arrived, I was immediately drawn to the glossy color section. I’d mostly ignored Trollworld when I read the rules in my softcover copy, figuring if I ran it I’d homebrew a setting . . . but this map has me rethinking that. Rrr’lff is Trollworld’s main continent,

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Free Talislanta PDFs, and where to start

I was noodling about RPG setting material I’ve always meant to read, and I remembered a truly excellent thing: Stephan Michael Sechi, creator of Talislanta, generously makes available virtually ever Talislanta product ever published in PDF, with permission granted to download, modify, and print for personal use only, for free. That’s over 30 PDFs spanning

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An overlooked OSR gem: Lesserton and Mor

Lesserton and Mor (paid link), written by Joel and Jeff Sparks of Faster Monkey Games, is a product that I don’t think has received its due. It’s a fantastic, unique, flavorful, and versatile sourcebook for a premade city and its neighboring open-air megadungeon, and it’s incredibly cool. (Update: And it’s now free in PDF!) For starters,

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