I like being able to roll right from one painting project into the next, so my workflow always has a couple of tracks paralleling the main one — in this case, getting my Scouts fully based so that the models will be ready to paint when my tactical squad is completed.
I let the texture paint dry overnight, and then usually let the wash dry overnight as well (probably overkill, but hey), so I need to plan ahead as I close in on the finish line for this squad. Speaking of which: that finish line is in sight!
I don’t have a recipe for plasma chamber colors, so I’m going to try Altdorf Blue > Drakenhof Nightshade > White Scar. I might do a thinned layer of Altdorf post-wash, too; I’ll see how it looks first.
There’s a kind of “nothing, then suddenly something” quality to painting, at least how I’m doing it now. It feels like the base coat takes forever (and it’s preceded by assembly, glue curing, basing, and priming), but after that the remaining steps feel like they go much more quickly.
And with their base coat complete, I’m really on the home stretch with Squad Karios. I’ve enjoyed the details on this incredibly blinged-out kit, but I’m also looking forward to the simpler Scout figures. They should be a nice palate cleanser — while still presenting a new challenge: their camo cloaks.
Yesterday was a busy day, but I squeezed in enough hobby time to get Squad Ultio fully assembled and partially based.
The 40mm bases are a joy to work with because they give me so much room for scenery. It’s hard not to go buck-wild and overwhelm the models.
I used a mix of tiny rocks, 1/4″-1/2″ slate (paid link), miscellaneous 40k bits from Ebay, and a bounty of Citadel skulls (paid link) for these guys. Like Squad Karios , I see these Terminators as being really down in the shit, fighting across the graveyard that the plains of Armageddon have become.
But I also want the Terminators to have their own feel; I picture them fighting harder targets, in amongst downed vehicles and debris. So their bases have bigger rocks and more chunks of stuff. They’ll get texture paint and tufts, too, of course.
Basing, especially coming up with what to use for each base, and thinking about their themes and role on the battlefield, is one of the most relaxing parts of working on miniatures for me — which I wasn’t expecting. I love it.
I also love the little surprises that come from assembling the figures themselves. Like the second Terminator from the left above, who I visualized as striding implacably towards his foe when I was choosing and test-fitting his parts — but who turned out to be in a more dynamic pose once I got him glued together, almost like he’s breaking into a run.
Compared to the blinged-out tactical squad I’m painting now, this kit is pretty subdued — but there’s a lot of character and dynamism to the models, more than I expected just from looking at the sprues. And I’m thrilled to have my first squad of Termies — my favorite unit in all of 40k — assembled and added to my painting queue.
I stayed up late last night putting the final highlights on two more battle-brothers of Squad Karios.
Then the dog woke me up at 5:00 am, so I figured I’d start on their decals. Knees: trickier than shoulder pads! But Micro Set and Sol are great, just needed a quick second coat on one knee pad and these were good to go.
Then it was on to varnish and Army Painter Frozen Tufts, and now two more sons of Sanguinius are finished!
Bits and bobs
My stash of 40k bits was small, so I ordered a few little piles of basing stuff — rubble, scraps of other models, etc. — to jazz up some of my figures.
There’s plenty of room to play with on 40mm Terminator bases, so I added a couple pieces of scrap (and a skull) to these two members of Squad Ultio. Once I work Astrogranite Debris in around them, they should look half-buried in the plains of Armageddon.
Blood Angels color guide
Mostly for my own reference, here’s the colors and steps I’m using for every element of a “standard” Blood Angel (shades are in italics; everything after the shade, generally, is a layer paint). This is based on — and almost entirely matches — Citadel’s current “parade ready” paint steps for this chapter.
Red: Mephiston Red > Agrax Earthshade > Evil Sunz Scarlet > Fire Dragon Bright
Tonight I wrapped up assembly on Narses, my Librarian Dreadnought.
This is a really cool kit! I can’t wait to paint this guy.
Narses is actually still in seven pieces: torso, arms x2, legs, feet x2, base — I’ve carefully balanced him for a photo, but he’s not glued together yet. I’m going to paint him in pieces and I may leave his arms unglued; I want to see if my miniature storage solution, which hasn’t arrived yet, can accommodate him with his arms attached before I make that call.
I can see a difference between these two, but it’s not the difference I was expecting; I may have fucked up here.
The texture paint is pebbly, which makes sense, so I focused on really saturating it with my wash . . . which, as I type it, doesn’t sound like how I’d usually do a wash: drag across the details, letting it naturally sink into the cracks. So far the net effect here look less like a wash and more like I just used a darker texture paint.
It’s not unpleasant — I like the color — but I don’t know if it will add shadows and depth. It looks like I’ve eliminated the mid-tones.
I’ve got a basing recipe in mind for my Blood Angels army, and now I have all the components:
The basic concept is “plains of Armageddon” (an important planet in the 40k universe), which conjures up a sort of Moonscape in my mind — a wasteland of heavy gray dust and dying grass, site of a thousand battles.
This is a spin on my preliminary idea, which I posted about last week, now organized a bit more:
White Dwarf 161 (Nov. 2016) for its Paint Splatter column, which features the Basing Cookbook
I also have Citadel plastic glue (for skulls) and appropriate wash and drybrush brushes.
As an aside, that box of skulls sounded pretty silly until I got a good look at its contents online.
They’re to scale, modeled to GW’s usual high quality, and staggering in their variety: small, large, different species, fresh, half-destroyed, just jawbones, etc. It’s a really cool box of skulls.
Okay, back to the base itself. A deep gray base with dark blue notes sounds like it will contrast really well with my predominantly red miniatures, while also not being too similar to the predominantly black figures (Death Company, Chaplain, etc.). Green is too cheery, brown sounds easy to mess up and wind up with the plains of Poopageddon, and snow is both too Christmas-like with red Marines and — if applied badly — can look like the floor of a porno theater.
Step 1: cut a hole in the box
There are a million schools of thought on how to base, when to do the base vs. the miniature itself, etc. — basically (hah!) every aspect of this process. I just need to start somewhere, so I’ll be trying this route:
Assemble the model and glue it to the base
Glue on rocks and skulls to suit
Prime the whole thing white, mini and base
Paint the rocks/skulls/etc., including wash and drybrush
Apply texture paint with the spreader
Wash and drybrush the texture paint
Wipe the base edge clean before it dries
Paint the miniature
Touch everything up as needed
Paint the edge of the base
Varnish the whole thing, mini and base
Glue on tufts
In that winters SEO video, he glues the rocks to the texture paint before it dries, rather than to the base itself prior to applying paint. I’m doing it this way so I can get primer on my rocks and skulls, rather than painting them separately and then adding them to the base.
Sitting here writing this, I feel like I’m writing a post partly to avoid taking a step that makes me a bit nervous and actually basing a miniature. So I’m going to stop writing and go do that.
I’ve got a post queued up for later this week about my basing recipe, but tonight I tucked into the first step. Gotta see if this works, and the best way to do that is to try it.
Sergeant Karios was the first model I built in my Blood Angels army, and he was my starting point tonight as well. (My plan is to paint him first, too; screw trying out new techniques on an “expendable” generic Space Marine.)
I’m using a little tub of Gale Force Nine Rocky Basing Grit and a box of Citadel Skulls (paid link), and gluing them down now rather than later so I can hit them with a coat of primer at the same time as the rest of the miniature. Superglue for the rocks, plastic glue for the skulls.
It’s tempting to go wild with rocks and skulls, but 1) I have a concept in mind, and “wild” doesn’t suit it; and 2) I suspect it’s a bit like blood effects, which tend to look overdone about 90% of the time.
Like base-coating, they don’t look amazing at this stage. They look a bit forced and artificial. But my hope is that once I apply texture paint — which will soften the edges of the rocks and skulls, and inevitably cover bits of them — followed by a wash, a drybrush, and some tufts, they’ll look natural and interesting. We shall see!
Tomorrow, when the light is better, I start priming these bad boys.
With a pile of Blood Angels to paint, I’ve been thinking a lot about how I’m going to base them. I’ve tried four methods over the years, with mixed results.
Number one is just painting the base black. This is boring. I no longer own any of my minis that are old enough to have been painted this way.
Learning from that, I glued little rocks to my mech bases (1997-2007).
Those little rocks were a learning experience. They look okay, sometimes even good, but they fall off all the time. I probably didn’t use enough glue, and I definitely didn’t paint them. They likely did get a coat of sealant, but it wasn’t enough to keep them from being annoying.
For the MERCS mini below (2010), I used lots of glue, fewer rocks, larger rocks, and painted and sealed them. I also painted the flat bits of the base dark green. These look pretty good and they never fall off, but the flat green bits are uninspiring.
The Terminators and Genestealers I’ve been working on since 2009 are all molded with bases (left) or lack them entirely (right). These are dead simple, easy to paint, and of course never fall off.
For my Blood Angels, I was planning to use a thick layer of white glue, basing sand, paint (base, wash, drybrush), and sealant. But a bit of reading and video watching made me wonder about the durability of that approach — and I don’t want little bits of sand coming off everywhere.
Based (hah!) on the AoM review, it sounds like the thin and thick non-crackle options both offer sterling durability, and the thick gives you the most options in terms of washing and drybrushing for a base that pops a bit. I’m drawn to Astrogranite Debris because it looks like it will contrast nicely with a sea of Blood Angels red armor.
A possible basing recipe
Combining the Astrogranite Debris base shown in the above PDF (Astrogranite Debris > Drakenhof Nightshade wash > Longbeard Grey drybrush) with the image in this Spikey Bits post for the Plains of Armageddon (which adds the now-OOP Mordheim Turf tufts, i.e. pale grass, and little skulls) gives me a recipe with which to experiment:
Astrogranite Debris base coat
Drakenhof Nightshade wash
Grey Seer (or similar) drybrush
Add little skulls, rocks, and tufts to taste
Paint the edge black or medium-to-dark gray
In my head that looks really cool with a little red dude standing on it. Add that to the still-a-WIP Faceless Strike Force concept for my Blood Angels army, apply some campaign decals, and it’s starting to feel like the kernel of a solid theme.
After I commented on how great his bases looked, a fellow minis painter on Twitter recommended this winters SEO video on using texture paint to base minis — and what a great recommendation that was. Different colors, but this is more or less exactly where my brain was heading; now I have a tutorial to follow.