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Tag Archives: maps

This method for quickly mapping fantasy kingdoms over on Coins & Scrolls is really neat. Start with a blank map, just coastlines. Add dots for major settlements, and color the hexes around them to identify the “core regions” of different counties/duchies. Then roll dice to expand those counties, determine undeveloped regions, and create enclaves. The […]

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John Aegard has produced some really cool stuff, including two resources that jumped out at me: Jedi Blackbird, a Star Wars hack of Lady Blackbird, and a collection of tips for running a Dungeon World one-shot. Jedi Blackbird Jedi Blackbird is more structured than its inspiration, but only a little. That’s a good thing: Lady […]

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Via private G+ share, I followed a link to Alex Wellerstein‘s NUKEMAP — disturbing and depressing as a real-world visualization tool, but in gaming terms, perfect for nuking the Earth as part of post-apocalyptic setting creation. NUKEMAP lets you choose a place on the map, the yield of the weapon, and whether it’s a surface […]

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Alex Schroeder‘s Gridmapper is a free, online dungeon mapping tool. That’s a pretty crowded space these days, but Gridmapper stands out. Gridmpapper is a fantastic mapping tool, easy enough to use that I get my ideas down as fast as possible, but not so simple that it lacks options. I’ve experimented with lots of different […]

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