Work on my first proper multi-region map for Godsbarrow continues apace. All of the settlements and roads are in place, I’ve tweaked a bunch of coastlines and island shapes and whatnot, and the center third has its mountains, fields, and most of its forests done.
I also dialed the white back by 90% in the Ice Courts, and shrank the area of the Abvärwinter in the west. A few rivers have moved, and Ahlsheyan has more settlements now. And of course Middenglum is being worked on along the way. (The little triangle of forts along the Ahlsheyan-Middenglum border has been fun to write up.)
Once I get all of the symbols redrawn — and finish Middenglum — I’ll go back in and touch up the colors, add a scale, and then step back and see how things look. If it all feels right, the final step will be adding a couple hundred labels to the map.
I’m not sure how to add region names, or if I’ll even be able to include them; I still need to wrestle with that one a bit more.
13th anniversary
As of today, martinralya.com has been online for 13 years. (It wasn’t a blog until 2012.) I can’t believe it’s been that long!
2022 will actually bring three anniversaries for this site: the 13th overall; the 10th anniversary for Yore, which launched on August 28, 2012; and the first anniversary for Godsbarrow on March 16th. I guarantee I will forget at least one of them when the day rolls around!
(This post is one of a series about worldbuilding with Worlds Without Number. I’m using the setting-creation approach detailed in Worlds Without Number [paid link], which is a fantastic resource.)
Congratulations on the steady and interesting hobby work, sustained for so long.
Thanks, Scott! The Worlds Without Number approach is what makes it possible, plus sticking to doing at least the barest smidgen of Godsbarrow development every day.