Today I wrapped up three small terrain elements, a ruin and two pipes, from the Vertigus set — the first terrain I’ve ever painted.
Weathering is a hoot. Applying Nihilakh Oxide for a verdigris effect just makes me happy. Rust (thinned-down Skrag Brown followed by spots of thinned-down Fire Dragon Bright) is surprisingly interesting to work on.
Adding chipping/scorching/blast damage with a sponge (loaded with Rhinox Hide), though, feels like sorcery.
It’s also more freeing than I expected. I was nervous at first, as usual with techniques I haven’t tried before; intentionally “ruining” something I’ve worked hard on felt funny. But once I was rolling, it was surprisingly easy to pull off a decent job, and it felt organic. Alysia commented that this process seemed “very Bob Ross,” and that was definitely the spirit in which I tackled this stage.
I have my first two larger ruins about 60-70% done. I’m finding that after the initial one-two punch of prime/base coat in one plus a wash — after which they look pretty danged good — the rest of the steps go much more slowly. But I’m hoping to finish those two pieces later this month.
The Unlucky Isles [affiliate link], the first system-neutral guidebook for my Godsbarrow fantasy campaign setting, is now on DriveThruRPG.